Difference between revisions of "Headshot Mode"

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m (category, bitmask link added)
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A headshot mode is included in ETPro, controlled by the cvar ''b_headshot'' (which is a bitmask):
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A headshot mode is included in ETPro, controlled by the [[bitmask-cvar|bitmask cvar]] ''b_headshot'':
 
<pre>
 
<pre>
 
0 = disabled
 
0 = disabled
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The instagib damage is controlled by the cvar ''b_instagibdamage'', 400 is the default value.
 
The instagib damage is controlled by the cvar ''b_instagibdamage'', 400 is the default value.
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[[Category:ETPro:Server_Cvars]]

Revision as of 09:05, 19 December 2005

A headshot mode is included in ETPro, controlled by the bitmask cvar b_headshot:

0 = disabled
1 = only headshots do damage
2 = instagib headshots : hit = kill
4 = only clients can be damaged, not world entities (e.g. barrels)
8 = you can only receive damage from other clients, you can't receive damage from the world, e.g. from an exploding barrel

The instagib damage is controlled by the cvar b_instagibdamage, 400 is the default value.