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	<id>https://wolfwiki.anime.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=McSteve</id>
	<title>WolfWiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wolfwiki.anime.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=McSteve"/>
	<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php/Special:Contributions/McSteve"/>
	<updated>2026-11-08T12:47:55Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.11</generator>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2920</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2920"/>
		<updated>2008-03-23T19:30:09Z</updated>

		<summary type="html">&lt;p&gt;McSteve: bogeylicker.co.uk -&amp;gt; noobster.co.uk&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.noobster.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one from [[User:Phenomenon|Phenomenon]], posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version has the sounds removed to prevent the end of round spam, which I haven&#039;t got around to fixing yet.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/campswitcher.lua campswitcher.lua] ===&lt;br /&gt;
Switches &amp;quot;nextcampaign&amp;quot; according to number of players on your server.  Useful for making the campaign appropriate to the player number i.e. small maps for small numbers, large maps for large numbers.  Campaign rotations supported, and up to 3 traffic levels supported in this version.  Idea from [http://et.d1p.de/etadmin_mod/wiki/index.php/User:Phats Phats], who did the same thing via admin_mod.  Only recommended for advanced server admins.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by [http://wolfwiki.anime.net/index.php/User:Infty Infty].  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/knownguidsv2.lua knownguidsv2.lua] ===&lt;br /&gt;
This script prevents clients with a pbguid never before seen by the server from joining a team until they have served a wait-time.  It is intended to prevent clients who have been kicked/banned from the server from being able to reconnect and play again immediately if they have simply obtained a new pbguid.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/lua/botdetectv3.lua botdetectv3.lua] ===&lt;br /&gt;
Script that uses a statistical measurement to auto-kick players achieving improbable amounts of damage given with sten, garand and K43 (covert-ops only).  Intended to decrease the impact an aimbotter may have on a server with no admins present.  Note:  the same method cannot be applied to other weapons without having a large impact on false-positive occurrences.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.noobster.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.noobster.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2896</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2896"/>
		<updated>2008-02-06T15:55:30Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/botdetectv3.lua botdetectv3.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one from [[User:Phenomenon|Phenomenon]], posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version has the sounds removed to prevent the end of round spam, which I haven&#039;t got around to fixing yet.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] ===&lt;br /&gt;
Switches &amp;quot;nextcampaign&amp;quot; according to number of players on your server.  Useful for making the campaign appropriate to the player number i.e. small maps for small numbers, large maps for large numbers.  Campaign rotations supported, and up to 3 traffic levels supported in this version.  Idea from [http://et.d1p.de/etadmin_mod/wiki/index.php/User:Phats Phats], who did the same thing via admin_mod.  Only recommended for advanced server admins.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by [http://wolfwiki.anime.net/index.php/User:Infty Infty].  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/knownguidsv2.lua knownguidsv2.lua] ===&lt;br /&gt;
This script prevents clients with a pbguid never before seen by the server from joining a team until they have served a wait-time.  It is intended to prevent clients who have been kicked/banned from the server from being able to reconnect and play again immediately if they have simply obtained a new pbguid.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/botdetectv3.lua botdetectv3.lua] ===&lt;br /&gt;
Script that uses a statistical measurement to auto-kick players achieving improbable amounts of damage given with sten, garand and K43 (covert-ops only).  Intended to decrease the impact an aimbotter may have on a server with no admins present.  Note:  the same method cannot be applied to other weapons without having a large impact on false-positive occurrences.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2895</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2895"/>
		<updated>2008-02-06T15:54:38Z</updated>

		<summary type="html">&lt;p&gt;McSteve: botdetectv3.lua&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one from [[User:Phenomenon|Phenomenon]], posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version has the sounds removed to prevent the end of round spam, which I haven&#039;t got around to fixing yet.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] ===&lt;br /&gt;
Switches &amp;quot;nextcampaign&amp;quot; according to number of players on your server.  Useful for making the campaign appropriate to the player number i.e. small maps for small numbers, large maps for large numbers.  Campaign rotations supported, and up to 3 traffic levels supported in this version.  Idea from [http://et.d1p.de/etadmin_mod/wiki/index.php/User:Phats Phats], who did the same thing via admin_mod.  Only recommended for advanced server admins.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by [http://wolfwiki.anime.net/index.php/User:Infty Infty].  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/knownguidsv2.lua knownguidsv2.lua] ===&lt;br /&gt;
This script prevents clients with a pbguid never before seen by the server from joining a team until they have served a wait-time.  It is intended to prevent clients who have been kicked/banned from the server from being able to reconnect and play again immediately if they have simply obtained a new pbguid.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/botdetectv3.lua botdetectv3.lua] ===&lt;br /&gt;
Script that uses a statistical measurement to auto-kick players achieving improbable amounts of damage given with sten, garand and K43 (covert-ops only).  Intended to decrease the impact an aimbotter may have on a server with no admins present.  Note:  the same method cannot be applied to other weapons without having a large impact on false-positive occurences.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2894</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2894"/>
		<updated>2008-02-06T15:32:47Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/knownguidsv2.lua knownguidsv2.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one from [[User:Phenomenon|Phenomenon]], posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version has the sounds removed to prevent the end of round spam, which I haven&#039;t got around to fixing yet.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] ===&lt;br /&gt;
Switches &amp;quot;nextcampaign&amp;quot; according to number of players on your server.  Useful for making the campaign appropriate to the player number i.e. small maps for small numbers, large maps for large numbers.  Campaign rotations supported, and up to 3 traffic levels supported in this version.  Idea from [http://et.d1p.de/etadmin_mod/wiki/index.php/User:Phats Phats], who did the same thing via admin_mod.  Only recommended for advanced server admins.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by [http://wolfwiki.anime.net/index.php/User:Infty Infty].  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/knownguidsv2.lua knownguidsv2.lua] ===&lt;br /&gt;
This script prevents clients with a pbguid never before seen by the server from joining a team until they have served a wait-time.  It is intended to prevent clients who have been kicked/banned from the server from being able to reconnect and play again immediately if they have simply obtained a new pbguid.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2893</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2893"/>
		<updated>2008-02-06T15:32:16Z</updated>

		<summary type="html">&lt;p&gt;McSteve: knownguidsv2.lua&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one from [[User:Phenomenon|Phenomenon]], posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version has the sounds removed to prevent the end of round spam, which I haven&#039;t got around to fixing yet.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] ===&lt;br /&gt;
Switches &amp;quot;nextcampaign&amp;quot; according to number of players on your server.  Useful for making the campaign appropriate to the player number i.e. small maps for small numbers, large maps for large numbers.  Campaign rotations supported, and up to 3 traffic levels supported in this version.  Idea from [http://et.d1p.de/etadmin_mod/wiki/index.php/User:Phats Phats], who did the same thing via admin_mod.  Only recommended for advanced server admins.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by [http://wolfwiki.anime.net/index.php/User:Infty Infty].  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/knownguidsv2.lua knownguidsv2.lua] ===&lt;br /&gt;
This script prevents clients with a pbguid never before seen by the server from joining a team until they have served a wait-time (defined by &amp;quot;wait_time_mins&amp;quot; below).  It is intended to prevent clients who have been kicked/banned from the server from being able to reconnect and play again immediately if they have simply obtained a new pbguid.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2765</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2765"/>
		<updated>2007-06-23T03:17:06Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one from [[User:Phenomenon|Phenomenon]], posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version has the sounds removed to prevent the end of round spam, which I haven&#039;t got around to fixing yet.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] ===&lt;br /&gt;
Switches &amp;quot;nextcampaign&amp;quot; according to number of players on your server.  Useful for making the campaign appropriate to the player number i.e. small maps for small numbers, large maps for large numbers.  Campaign rotations supported, and up to 3 traffic levels supported in this version.  Idea from [http://et.d1p.de/etadmin_mod/wiki/index.php/User:Phats Phats], who did the same thing via admin_mod.  Only recommended for advanced server admins.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by [http://wolfwiki.anime.net/index.php/User:Infty Infty].  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2694</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2694"/>
		<updated>2007-02-24T15:40:14Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one from [[User:Phenomenon|Phenomenon]], posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version has the sounds removed to prevent the end of round spam, which I haven&#039;t got around to fixing yet.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] ===&lt;br /&gt;
Switches &amp;quot;nextcampaign&amp;quot; according to number of players on your server.  Useful for making the campaign appropriate to the player number i.e. small maps for small numbers, large maps for large numbers.  Campaign rotations supported, and up to 3 traffic levels supported in this version.  Idea from [http://et.d1p.de/etadmin_mod/wiki/index.php/User:Phats Phats], who did the same thing via admin_mod.  NB: this script has not had a great deal of testing, please report any bugs if found.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by [http://wolfwiki.anime.net/index.php/User:Infty Infty].  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2677</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2677"/>
		<updated>2007-02-16T05:38:08Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one from [[User:Phenomenon|Phenomenon]], posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version should be fixed to prevent the end of round spam that used to happen.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] ===&lt;br /&gt;
Switches &amp;quot;nextcampaign&amp;quot; according to number of players on your server.  Useful for making the campaign appropriate to the player number i.e. small maps for small numbers, large maps for large numbers.  Campaign rotations supported, and up to 3 traffic levels supported in this version.  Idea from [http://et.d1p.de/etadmin_mod/wiki/index.php/User:Phats Phats], who did the same thing via admin_mod.  NB: this script has not had a great deal of testing, please report any bugs if found.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by [http://wolfwiki.anime.net/index.php/User:Infty Infty].  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2676</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2676"/>
		<updated>2007-02-16T05:33:04Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one from [[User:Phenomenon|Phenomenon]], posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version should be fixed to prevent the end of round spam that used to happen.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] ===&lt;br /&gt;
Switches &amp;quot;nextcampaign&amp;quot; according to number of players on your server.  Useful for making the campaign appropriate to the player number i.e. small maps for small numbers, large maps for large numbers.  Campaign rotations supported, and up to 3 traffic levels supported in this version.  Idea from [http://et.d1p.de/etadmin_mod/wiki/index.php/User:Phats Phats], who did the same thing via admin_mod.  NB: this script has not had a great deal of testing, please report any bugs if found.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2675</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2675"/>
		<updated>2007-02-16T05:31:21Z</updated>

		<summary type="html">&lt;p&gt;McSteve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one from [[User:Phenomenon|Phenomenon]], posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version should be fixed to prevent the end of round spam that used to happen.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/campswitcher.lua campswitcher.lua] ===&lt;br /&gt;
Switches &amp;quot;nextcampaign&amp;quot; according to number of players on your server.  Useful for making the campaign appropriate to the player number i.e. small maps for small numbers, large maps for large numbers.  Idea from [http://et.d1p.de/etadmin_mod/wiki/index.php/User:Phats Phats], who did the same thing via admin_mod.  NB: this script has not had a great deal of testing, please report any bugs if found.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2655</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2655"/>
		<updated>2007-02-12T01:21:11Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.  Update:  this version should be fixed to prevent the end of round spam that used to happen.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2654</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2654"/>
		<updated>2007-02-12T01:21:00Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2653</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2653"/>
		<updated>2007-02-12T01:19:36Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.  Update:  this version should be fixed to prevent the end of round spam that used to happen.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2651</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2651"/>
		<updated>2007-02-11T00:07:21Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/explodeamed2.lua explodeamed2.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player in one easy to read file.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed3.lua explodeamed3.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.  Update:  this version should be fixed to prevent the end of round spam that used to happen.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2645</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2645"/>
		<updated>2007-02-10T16:15:06Z</updated>

		<summary type="html">&lt;p&gt;McSteve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/etproguidlog_v2.lua etproguidlog_v2.lua] ===&lt;br /&gt;
Simple script to create a file that logs the time, etproguid, pbguid, name and IP of each connecting player in one easy to read file.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed2.lua explodeamed2.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.  Update:  this version should be fixed to prevent the end of round spam that used to happen.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2636</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2636"/>
		<updated>2007-02-09T03:58:06Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_2.lua battery_botv4_2.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed2.lua explodeamed2.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.  Update:  this version should be fixed to prevent the end of round spam that used to happen.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2635</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2635"/>
		<updated>2007-02-09T03:57:26Z</updated>

		<summary type="html">&lt;p&gt;McSteve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/explodeamed2.lua explodeamed2.lua] ===&lt;br /&gt;
Tired of medics killing you whilst high on adrenaline?  Simply make them explode with this script.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.  Update:  this version should be fixed to prevent the end of round spam that used to happen.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2634</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2634"/>
		<updated>2007-02-09T03:55:57Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.  Update:  this version should be fixed to prevent the end of round spam that used to happen.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2616</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2616"/>
		<updated>2007-01-29T08:22:49Z</updated>

		<summary type="html">&lt;p&gt;McSteve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp_v4.lua announcehp_v4.lua] ===&lt;br /&gt;
More advanced version of the announcehp script.  Clients can turn and off the hp notification by doing &amp;quot;/showhpleft on&amp;quot; or &amp;quot;/showhpleft off&amp;quot; in console.  The setting is persistant for as long as the client remains on the server.  Additionally, this script adds in a notification as to whether or not the killer was using adrenaline.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2614</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2614"/>
		<updated>2007-01-25T16:33:32Z</updated>

		<summary type="html">&lt;p&gt;McSteve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2613</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2613"/>
		<updated>2007-01-25T16:31:57Z</updated>

		<summary type="html">&lt;p&gt;McSteve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/noinfightsk.lua noinfightsk.lua] ===&lt;br /&gt;
Detects infight selfkills and displays a message showing guilty parties.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2612</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2612"/>
		<updated>2007-01-21T08:04:42Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters and troublemakers on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2611</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2611"/>
		<updated>2007-01-21T08:04:11Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/gw_refv2_8.lua gw_refv2_8.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv3.lua gw_refv3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2610</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2610"/>
		<updated>2007-01-21T03:24:57Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/gw_refv2_8.lua gw_refv2_8.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_8.lua gw_refv2_8.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features e.g. muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2609</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2609"/>
		<updated>2007-01-21T03:24:25Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/gw_refv2_8.lua gw_refv2_8.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_8.lua gw_refv2_8.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
Other useful features like muted players cannot send private messages or call votes.  See notes in file for full details.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2608</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2608"/>
		<updated>2007-01-21T03:23:01Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/gw_refv2_3.lua gw_refv2_3.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_8.lua gw_refv2_8.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2607</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2607"/>
		<updated>2007-01-20T08:08:32Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/enhanced_selfkills2.lua enhanced_selfkills2.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/sklimit.lua sklimit.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_3.lua gw_refv2_3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2606</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2606"/>
		<updated>2007-01-19T17:57:15Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/enhanced_selfkills1.lua enhanced_selfkills1.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/enhanced_selfkills2.lua enhanced_selfkills2.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_3.lua gw_refv2_3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2605</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2605"/>
		<updated>2007-01-19T17:56:32Z</updated>

		<summary type="html">&lt;p&gt;McSteve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/enhanced_selfkills1.lua enhanced_selfkills1.lua] ===&lt;br /&gt;
Variant of the basic selfkill disable script by Infty.  Developed with Luk4ward for use on his server.  Admin can set a selfkill limit with a server cvar (g_selfkills), selfkilling is disabled once client /kills &amp;gt; g_selfkills.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_3.lua gw_refv2_3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2604</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2604"/>
		<updated>2007-01-18T14:07:04Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_3.lua gw_refv2_3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrison spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2603</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2603"/>
		<updated>2007-01-18T14:06:29Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix_no_house_mg] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_3.lua gw_refv2_3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix+no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrsion spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2602</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2602"/>
		<updated>2007-01-18T14:05:36Z</updated>

		<summary type="html">&lt;p&gt;McSteve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_3.lua gw_refv2_3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Mapscripts&#039;&#039;&#039; ==&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix.zip caen2_mortis+soundfix] ===&lt;br /&gt;
Mapscript by Mortis, which fixes a variety of clipping bugs/exploits.  Additionally, this version fixes the missing sound notifications (filename errors).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/caen2_soundfix_no_house_mg.zip caen2_mortis+soundfix_no_house_mg] ===&lt;br /&gt;
This is the same mapscript as above, but after receiving complaints about the clipping around the allied house mg42, I removed both the clip and the mg in this version (dirty fix).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_X_spawnroof.zip oasis_teamdoor_X_spawnroof] ===&lt;br /&gt;
Mapscript for oasis that removes the teamdoor at the old city wall (by Nullskillz) with an additional fakebrush roof over Axis garrsion spawn.  Intended to prevent spawn strikes/artys on public servers.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/mapscripts/oasis_teamdoor_L_X_spawnroof.zip oasis_teamdoor_L_X_spawnroof] ===&lt;br /&gt;
Same as above, but also creates a fakebrush roof over Allies old city spawn when the old city wall is blown.  &lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2601</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2601"/>
		<updated>2007-01-18T13:19:11Z</updated>

		<summary type="html">&lt;p&gt;McSteve: /* [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, modified for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_3.lua gw_refv2_3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2600</id>
		<title>User:McSteve</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=User:McSteve&amp;diff=2600"/>
		<updated>2007-01-17T18:54:51Z</updated>

		<summary type="html">&lt;p&gt;McSteve: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table witdh=100% height=100&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td width=400 align=center valign=center &amp;gt;http://www.bogeylicker.co.uk/images/gw_logo256.jpg&amp;lt;/td&amp;gt;&amp;lt;td width=100% align=left valign=center&amp;gt;&lt;br /&gt;
== Contact ==&lt;br /&gt;
* &#039;&#039;&#039;Homepage&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;[http://www.ghostworks.co.uk www.ghostworks.co.uk]&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[IRC]]&#039;&#039;&#039;&lt;br /&gt;
**&#039;&#039;#ghostworks and #pbbans @ quakenet&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;[[Lua_Mod_API|ETPro Lua]] scripts&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/announcehp.lua announcehp.lua] ===&lt;br /&gt;
Announces your killer&#039;s HP to you when you get killed (teamkills and world kills not counted).  I didn&#039;t write this, its a minor variation of the one posted on Bani forums.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/am_announcehp.lua am_announcehp.lua] ===&lt;br /&gt;
A variation of the announcehp.lua, which allows those running the admin_mod to use the command !hp (will show your killer&#039;s HP only when you use the command).&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/battery_botv4_1.lua battery_botv4_1.lua] ===&lt;br /&gt;
A variation of Hadr0&#039;s anti-spawnkill bot, adapted for use on Battery.  Prevents Axis going on the beach unless Allies have the forward bunker.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/skcount_v1_1.lua skcount_v1_1.lua] ===&lt;br /&gt;
Sets a limit for selfkills per map, and inflicts penalties in health and ammo for exceeding the limit.&lt;br /&gt;
&lt;br /&gt;
=== [http://www.bogeylicker.co.uk/et/lua/gw_refv2_3.lua gw_refv2_3.lua] ===&lt;br /&gt;
This script adds some commands and features available to those logged in as referee.  Its primary purpose is to help deal with cheaters on public servers.  Admin_mod is not necessary to use this script.  Example commands:&lt;br /&gt;
* !gwdisarm &amp;lt;slot number&amp;gt;:  Removes all ammo from the client&lt;br /&gt;
* !gwown &amp;lt;slot number&amp;gt;:  Player is instagibbed whenever they kill someone&lt;br /&gt;
* !gwwait &amp;lt;1 or 0&amp;gt;:  Refs can turn on a minimum wait time before players are allowed to join the game.&lt;br /&gt;
&lt;br /&gt;
[[Category:ETPro:Mods]]&lt;/div&gt;</summary>
		<author><name>McSteve</name></author>
	</entry>
</feed>