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<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://wolfwiki.anime.net/index.php?action=history&amp;feed=atom&amp;title=Client_cvar_list</id>
		<title>Client cvar list - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wolfwiki.anime.net/index.php?action=history&amp;feed=atom&amp;title=Client_cvar_list"/>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;action=history"/>
		<updated>2026-05-07T02:39:31Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.25.3</generator>

	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2250&amp;oldid=prev</id>
		<title>Lagger: Tried converting the pitatable to a wikitable - allowing links to be put into the table</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2250&amp;oldid=prev"/>
				<updated>2006-04-28T04:22:25Z</updated>
		
		<summary type="html">&lt;p&gt;Tried converting the pitatable to a wikitable - allowing links to be put into the table&lt;/p&gt;
&lt;a href=&quot;https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;amp;diff=2250&amp;amp;oldid=2247&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Lagger</name></author>	</entry>

	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2247&amp;oldid=prev</id>
		<title>Lagger: categorized</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2247&amp;oldid=prev"/>
				<updated>2006-04-28T03:21:38Z</updated>
		
		<summary type="html">&lt;p&gt;categorized&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:21, 28 April 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L210&quot; &gt;Line 210:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 210:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pitatable&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pitatable&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;links &lt;/del&gt;===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Links &lt;/ins&gt;===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Links to more info about some of the above or other useful client pages here on WolfWiki.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Links to more info about some of the above or other useful client pages here on WolfWiki.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L231&quot; &gt;Line 231:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 231:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[ETTV:Viewer's Guide]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[ETTV:Viewer's Guide]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Voicechat]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Voicechat]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:ETPro:Client_Cvars]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Lagger</name></author>	</entry>

	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2243&amp;oldid=prev</id>
		<title>Lagger: fixed broken link</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2243&amp;oldid=prev"/>
				<updated>2006-04-28T02:40:33Z</updated>
		
		<summary type="html">&lt;p&gt;fixed broken link&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:40, 28 April 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L225&quot; &gt;Line 225:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 225:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Memory_cvars | Hunk, Zone and sound Megs]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Memory_cvars | Hunk, Zone and sound Megs]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[DrawFPS]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[DrawFPS]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ETPro:&lt;/del&gt;Client Configuration]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Client Configuration]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[EDV]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[EDV]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Extended ASCII]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[Extended ASCII]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Lagger</name></author>	</entry>

	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2129&amp;oldid=prev</id>
		<title>ReyalP: /* Cvars */  correct description of b_centeredWeapons</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2129&amp;oldid=prev"/>
				<updated>2006-03-26T03:29:56Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Cvars: &lt;/span&gt;  correct description of b_centeredWeapons&lt;/span&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:29, 26 March 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;b_backupcvars;Controls whether backup files are made when ETPro cvar restrictions are applied, default 1, enabled.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;b_backupcvars;Controls whether backup files are made when ETPro cvar restrictions are applied, default 1, enabled.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;b_beginround;Assign commands to this and they will be automatically executed at the start of new a round/map. See also b_endround.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;b_beginround;Assign commands to this and they will be automatically executed at the start of new a round/map. See also b_endround.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;b_centeredWeapons;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Adjusts your &lt;/del&gt;weapon &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;slightly&lt;/del&gt;, default 1&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, valid values -1&lt;/del&gt;, 0&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, 1 (we think) can someone supply more info here please&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;b_centeredWeapons;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Centers &lt;/ins&gt;weapon &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;models on entity origins&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;making weapon pickup more predictable. &lt;/ins&gt;default 1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;= enabled&lt;/ins&gt;, 0 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;old ET way&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;b_chatAlpha;Defines the alpha of the chat text, default 0.33, valid values 0.0 – 1.0, (0.0 = 100% transparent).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;b_chatAlpha;Defines the alpha of the chat text, default 0.33, valid values 0.0 – 1.0, (0.0 = 100% transparent).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;b_chatFlags;Controls whether the team flag is drawn by each chat text, default 1, enabled.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;b_chatFlags;Controls whether the team flag is drawn by each chat text, default 1, enabled.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ReyalP</name></author>	</entry>

	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2116&amp;oldid=prev</id>
		<title>ReyalP: proper wiki links, text tweaks</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2116&amp;oldid=prev"/>
				<updated>2006-03-21T02:58:01Z</updated>
		
		<summary type="html">&lt;p&gt;proper wiki links, text tweaks&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:58, 21 March 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Cvars ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Cvars ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of these cvars are either 0 (disabled) or 1 (enabled), those that differ I have included the values in the description. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For an explanation of how bitmask cvars work see &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/&lt;/del&gt;Bitmask-cvar &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;here&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of these cvars are either 0 (disabled) or 1 (enabled), those that differ I have included the values in the description. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;See &lt;/ins&gt;[[Bitmask-cvar]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;for more information on bit mask cvars.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L179&quot; &gt;Line 179:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 179:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Trickjump Cvars ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Trickjump Cvars ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note: cheats must be enabled to use these. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;You can find more info about tjl's &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/&lt;/del&gt;TrickJumpLines &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;here&lt;/del&gt;]] and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;tjg's &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/&lt;/del&gt;TrickJumpGhosts &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;here&lt;/del&gt;]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Note: cheats must be enabled to use these. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;See the pages for &lt;/ins&gt;[[TrickJumpLines]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(tjl) &lt;/ins&gt;and [[TrickJumpGhosts]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(tjg)&amp;#160; for more information&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pitatable columns=2 headlines=&amp;quot;Cvar;Description&amp;quot; headerbgcolor=&amp;quot;0b53b4&amp;quot; headerfontcolor=&amp;quot;#FFFFFF&amp;quot; border1=2 border2=1 aligns=&amp;quot;left;left&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pitatable columns=2 headlines=&amp;quot;Cvar;Description&amp;quot; headerbgcolor=&amp;quot;0b53b4&amp;quot; headerfontcolor=&amp;quot;#FFFFFF&amp;quot; border1=2 border2=1 aligns=&amp;quot;left;left&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L213&quot; &gt;Line 213:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 213:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Links to more info about some of the above or other useful client pages here on WolfWiki.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Links to more info about some of the above or other useful client pages here on WolfWiki.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/Lagometer &lt;/del&gt;Lagometer]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[Lagometer]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/ETPro_CVARS b_optimizePrediction&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Physics cvars&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/&lt;/del&gt;B_placebo &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;b_placebo&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[B_placebo]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[http://bani.anime.net/banimod/forums/viewtopic.php?t=3332 Camera]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[http://bani.anime.net/banimod/forums/viewtopic.php?t=3332 Camera]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[http://bani.anime.net/banimod/forums/viewtopic.php?t=6305 Camera]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[http://bani.anime.net/banimod/forums/viewtopic.php?t=6305 Camera]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[http://bani.anime.net/banimod/forums/viewtopic.php?t=3333 Cheaters]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[http://bani.anime.net/banimod/forums/viewtopic.php?t=3333 Cheaters]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/&lt;/del&gt;Player_Scripting Class &amp;amp; Classmenu]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[Player_Scripting &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| &lt;/ins&gt;Class &amp;amp; Classmenu]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/&lt;/del&gt;Target_location Locations]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[Target_location &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| &lt;/ins&gt;Locations]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[http://bani.anime.net/etpro/playerguide.html Multiview]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[http://bani.anime.net/etpro/playerguide.html Multiview]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/SemiAdmin &lt;/del&gt;SemiAdmin]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[SemiAdmin]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/&lt;/del&gt;Memory_cvars Hunk, Zone and sound Megs]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[Memory_cvars &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;| &lt;/ins&gt;Hunk, Zone and sound Megs]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/DrawFPS &lt;/del&gt;DrawFPS]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[DrawFPS]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/ETPro:Client_Configuration &lt;/del&gt;ETPro: Client Configuration]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[ETPro:Client Configuration]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/EDV &lt;/del&gt;EDV]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[EDV]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/Extended_ASCII &lt;/del&gt;Extended ASCII]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[Extended ASCII]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/ETTV:Server_Configuration &lt;/del&gt;ETTV: Server Configuration]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[ETTV:Server Configuration]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/&lt;/del&gt;ETTV:Viewer&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;%27s_Guide ETTV: Viewers &lt;/del&gt;Guide]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[ETTV:Viewer&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s &lt;/ins&gt;Guide]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://wolfwiki.anime.net/index.php/Voicechat &lt;/del&gt;Voicechat]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*&lt;/ins&gt;[[Voicechat]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ReyalP</name></author>	</entry>

	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2115&amp;oldid=prev</id>
		<title>ReyalP: split cvars and commands</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2115&amp;oldid=prev"/>
				<updated>2006-03-21T02:43:07Z</updated>
		
		<summary type="html">&lt;p&gt;split cvars and commands&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:43, 21 March 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L182&quot; &gt;Line 182:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 182:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pitatable columns=2 headlines=&amp;quot;Cvar;Description&amp;quot; headerbgcolor=&amp;quot;0b53b4&amp;quot; headerfontcolor=&amp;quot;#FFFFFF&amp;quot; border1=2 border2=1 aligns=&amp;quot;left;left&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pitatable columns=2 headlines=&amp;quot;Cvar;Description&amp;quot; headerbgcolor=&amp;quot;0b53b4&amp;quot; headerfontcolor=&amp;quot;#FFFFFF&amp;quot; border1=2 border2=1 aligns=&amp;quot;left;left&amp;quot;&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjg_ghostfx;Controls special effects for trick jump ghosts to distinguish them from normal players, default 2, valid values 0 - 4... 0 = No effect, 1 = Flicker, 2 = Ghost, 3 = Flaming, 4 = Flame only&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_color;Sets the default trick jump line color default green, valid values: any hex RGB color values (e.g. 0x56789a), or a known color name (e.g. &amp;quot;red&amp;quot;, &amp;quot;white&amp;quot;, &amp;quot;green&amp;quot;, etc), -1 to disable.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_draw;Controls whether trick jump lines will be drawn, default 1, enabled.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_quickslot;Defines the slot used when specifying &amp;quot;quickslot&amp;quot; to tjl_startrecord, this is also the slot used by tjl_menu, default 0, disabled.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_showmaxspeed;Controls whether the top speed reached will be drawn at the appropriate point on a trickjump line, default 0, disabled.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_stepsize;Controls the minimum distance between any two points of the drawn trick jump line (increasing this may improve rendering performance for very long lines), default 0.5.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_stoponnomove;Controls whether the trick jump line recording will automatically stop when the player being recorded stops moving, default 1, enabled.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/pitatable&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Trickjump Commands ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;pitatable columns=2 headlines=&amp;quot;Command;Description&amp;quot; headerbgcolor=&amp;quot;0b53b4&amp;quot; headerfontcolor=&amp;quot;#FFFFFF&amp;quot; border1=2 border2=1 aligns=&amp;quot;left;left&amp;quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;tjg_info;This will give you detailed information about all the tjg command's and cvars.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;tjg_info;This will give you detailed information about all the tjg command's and cvars.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;tjg_load;Loads a recording from a file, (i.e. tjg_load filename).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;tjg_load;Loads a recording from a file, (i.e. tjg_load filename).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L197&quot; &gt;Line 197:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 208:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;tjl_startrecord;Starts recording you or a clients movements (i.e. tjl_startrecord clientnum slot OR slot OR no parameters records your own movements).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;tjl_startrecord;Starts recording you or a clients movements (i.e. tjl_startrecord clientnum slot OR slot OR no parameters records your own movements).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;tjl_stoprecord;Stops recording movements.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;tjl_stoprecord;Stops recording movements.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjg_ghostfx;Controls special effects for trick jump ghosts to distinguish them from normal players, default 2, valid values 0 - 4... 0 = No effect, 1 = Flicker, 2 = Ghost, 3 = Flaming, 4 = Flame only&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_color;Sets the default trick jump line color default green, valid values: any hex RGB color values (e.g. 0x56789a), or a known color name (e.g. &amp;quot;red&amp;quot;, &amp;quot;white&amp;quot;, &amp;quot;green&amp;quot;, etc), -1 to disable.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_draw;Controls whether trick jump lines will be drawn, default 1, enabled.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_quickslot;Defines the slot used when specifying &amp;quot;quickslot&amp;quot; to tjl_startrecord, this is also the slot used by tjl_menu, default 0, disabled.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_showmaxspeed;Controls whether the top speed reached will be drawn at the appropriate point on a trickjump line, default 0, disabled.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_stepsize;Controls the minimum distance between any two points of the drawn trick jump line (increasing this may improve rendering performance for very long lines), default 0.5.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;b_tjl_stoponnomove;Controls whether the trick jump line recording will automatically stop when the player being recorded stops moving, default 1, enabled.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pitatable&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pitatable&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ReyalP</name></author>	</entry>

	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2113&amp;oldid=prev</id>
		<title>The Birdman at 14:08, 20 March 2006</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2113&amp;oldid=prev"/>
				<updated>2006-03-20T14:08:57Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;amp;diff=2113&amp;amp;oldid=2112&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>The Birdman</name></author>	</entry>

	<entry>
		<id>https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2112&amp;oldid=prev</id>
		<title>The Birdman: Client cvar and command list</title>
		<link rel="alternate" type="text/html" href="https://wolfwiki.anime.net/index.php?title=Client_cvar_list&amp;diff=2112&amp;oldid=prev"/>
				<updated>2006-03-20T02:58:03Z</updated>
		
		<summary type="html">&lt;p&gt;Client cvar and command list&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== '''ETPro Client cvars and commands''' ==&lt;br /&gt;
By The Birdman &amp;amp; =FF=im2good4u&lt;br /&gt;
&lt;br /&gt;
This list contains all ETPro client cvars and commands (hopefully).&lt;br /&gt;
&lt;br /&gt;
We have tried to include as much information in each description as possible, but some might require more explaining, so links to other pages here or the forums have been added.&lt;br /&gt;
&lt;br /&gt;
'''Note:'''&lt;br /&gt;
If there is any ETPro client cvars/commands that you think we have omitted or any that you think the description is wrong then pm me [http://bani.anime.net/banimod/forums/profile.php?mode=viewprofile&amp;amp;u=3475 here], if you don't know how to edit this page. Before pm’ing/editing are you sure it’s an ETPro cvar/command and not another mods or an ETmain one, if it is ETPro then either edit or let me know what cvar/command we’ve omitted, adding a short description of what it’s use is, if known to you. If you think a description is wrong, quote the cvar/command and it’s description adding your description of it or edit.&lt;br /&gt;
&lt;br /&gt;
Apologies for all the ..... to try create new lines or push things along to create a line so things look a bit better in some of the description sections, but i couldn't start new lines using the pitatable.&lt;br /&gt;
&lt;br /&gt;
=== Cvars ===&lt;br /&gt;
&lt;br /&gt;
Most of these cvars are either 0 (disabled) or 1 (enabled), those that differ I have included the values in the description. For an explanation of how bitmask cvars work see [[http://wolfwiki.anime.net/index.php/Bitmask-cvar here]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pitatable columns=2 headlines=&amp;quot;Cvar;Description&amp;quot; headerbgcolor=&amp;quot;0b53b4&amp;quot; headerfontcolor=&amp;quot;#FFFFFF&amp;quot; border1=2 border2=1 aligns=&amp;quot;left;left&amp;quot;&amp;gt;&lt;br /&gt;
b_altHud;Controls which hud design you use, default 0 (normal hud), valid values 0, 1, 2 and 3. Three is custom mode where you can drag and drop the hud objects (i.e. compass, chargebar etc) where you would like them, but work was never finished on this.&lt;br /&gt;
b_altHudFlags;Bitmask for controlling various hud settings if b_altHud = 1 or 2, default 0, valid values 0-7................... 1 = Move round timer, 2 = Don't display rank in hud, 3 = RTCW-ish message placement, 4 = Custom (drag and drop not working, coding was never finished)&lt;br /&gt;
b_antilag;Controls whether shots are lag-compensated by the server, default 1, enabled, valid values 0,1,2........... 0 = Disabled, 1 = ETPro antilag enabled (best), 2 = ETmain antilag enabled&lt;br /&gt;
b_backupcvars;Controls whether backup files are made when ETPro cvar restrictions are applied, default 1, enabled.&lt;br /&gt;
b_beginround;Assign commands to this and they will be automatically executed at the start of new a round/map. See also b_endround.&lt;br /&gt;
b_centeredWeapons;Adjusts your weapon slightly, default 1, valid values -1, 0, 1.&lt;br /&gt;
b_chatAlpha;Defines the alpha of the chat text, default 0.33, valid values 0.0 – 1.0, (0.0 = 100% transparent).&lt;br /&gt;
b_chatFlags;Controls whether the team flag is drawn by each chat text, default 1, enabled.&lt;br /&gt;
b_chatsounds;Controls playing a sound with chats, default 0, disabled.&lt;br /&gt;
b_cmdwarnings;Controls notifications from the tjl_* commands, default 1, enabled.&lt;br /&gt;
b_debugfakebmodel;Controls debugging EF_FAKEBMODEL brushes in map scripts, default 0, disabled, (cheat protected).&lt;br /&gt;
b_debuglocations;Bitmask to enable debugging/design aids for location names. Works with external dats as well as target_location ents, default 0, valid values: 0 - 31, (cheat protected).................................................. 1 = Draw a bubble sprite at each location marker. The nearest location is drawn in green, with all the others being drawn in red...... 2 = Add a dynamic light at each location marker. The nearest location is lit in red, with all the others being lit in green...... 4 = Draw floating text at each location marker containing the location's name. The nearest location is colored green instead of white...... 8 = Send updates to other players when a location is added, deleted, or renamed. This function is designed to allow several people to work on adding locations to a level simultaneously...... 16 = Accept updates to locations from other players who are using b_debuglocations 8.&lt;br /&gt;
b_demo_autotimescale;Controls the timescale to switch to when a weapon set in b_demo_autotimescaleweapons is fired, default 1.&lt;br /&gt;
b_demo_autotimescaleweapons;Bitmask to automatically change the timescale when a certain type of weapon is fired, default 0 disabled, valid values: 0 – 31. 1 = Panzerfaust, 2 = Grenade, 4 = Dynamite, 8 = Mortar, 16 = Smoke grenades and airstrike markers&lt;br /&gt;
b_demo_drawspectatormessages;Controls whether &amp;quot;spectator/weaponcam/shoutcaster/etc&amp;quot; overlay is drawn in demo playback, default 1, enabled.&lt;br /&gt;
b_demo_dynamitecam;Controls whether to attach the camera to dynamite during demo playback, default 0, disabled.&lt;br /&gt;
b_demo_dynamitecounter;Controls drawing a floating counter above armed dynamite during demo playback and when spectating as a shoutcaster, default 0, disabled.&lt;br /&gt;
b_demo_followxDistance;Controls camera offset when attached to a weapon, default 50.&lt;br /&gt;
b_demo_followyDistance;Controls camera offset when attached to a weapon, default 0.&lt;br /&gt;
b_demo_followzDistance;Controls camera offset when attached to a weapon, default 20.&lt;br /&gt;
b_demo_freecamspeed;Controls the freecam movement speed, default 800.&lt;br /&gt;
b_demo_grenadecam;Controls whether to attach the camera to these types of grenades during demo playback, default 0, valid values 0, 1, 2, 3.................. 0 = Disabled, 1 = Grenades (hand-thrown thrown and rifle grenades), 2 = Airstrike markers, smoke grenades, 3 = 1 and 2&lt;br /&gt;
b_demo_lookat;Causes the freecam to lock its view on the specified player (i.e. /b_demo_lookat &amp;lt;clientnum&amp;gt;), default –1, disabled. To get client numbers in demos see b_demo_nametags for explanation.&lt;br /&gt;
b_demo_mortarcam;Controls whether to attach the camera to mortars during demo playback, default 0, disabled.&lt;br /&gt;
b_demo_nametags;Bitmask controlling how floating names above each player are drawn during demo playback and when spectating as a shoutcaster, default 0, valid values 0-15............ 0 = Disabled, 1 = Draw visible players, 2 = Draw all players, 4 = Draw the player's client number, 8 = Draw the player's class.&lt;br /&gt;
b_demo_nopitch;Controls whether the camera pitch’s while it's attached to weapons, default 1, enabled (no pitch).&lt;br /&gt;
b_demo_panzercam;Controls whether to attach the camera to panzers during demo playback, default 0, disabled.&lt;br /&gt;
b_demo_pitchturnspeed;Defines the pitch turn speed while using the +freecam_* commands (demo playback only), default 140, see also b_demo_rollspeed and b_demo_yawturnspeed; the units are degrees/second, as with cl_pitchspeed and cl_yawspeed. &lt;br /&gt;
b_demo_playersprites;Controls whether the floating sprites (e.g. voicechat, objective, invulnerability, fireteam, and connection markers) are drawn above players' heads in demo playback, default 1, enabled.&lt;br /&gt;
b_demo_pvshint;Controls whether to draw a line from the freecam origin to the origin of the demo recorder, default 0, disabled.&lt;br /&gt;
b_demo_rollspeed;Defines the roll speed while using the +freecam_* commands (demo playback only), default 140, see also b_demo_pitchturnspeed and b_demo_yawturnspeed; the units are degrees/second, as with cl_pitchspeed and cl_yawspeed. &lt;br /&gt;
b_demo_teamonlymissilecam;Controls whether to attach the camera to weapons fired by demo recorders team only, default 0, disabled.&lt;br /&gt;
b_demo_yawturnspeed;Defines the yaw turn speed while using the +freecam_* commands (demo playback only), default 140, see also b_demo_rollspeed and b_demo_pitchturnspeed; the units are degrees/second, as with cl_pitchspeed and cl_yawspeed. &lt;br /&gt;
b_demorecord_statusline;Controls the y offset of the demo/tjl/tjg recording status line. Use -1 to disable these status lines completely, default: 470, valid values -1, 0 - 480.&lt;br /&gt;
b_descriptiveTextscale;Controls the limbo hud text size, default 0.8.&lt;br /&gt;
b_dinghy;Have no idea what this does, or maybe we do.&lt;br /&gt;
b_drawclock;Controls whether to show a clock with your local time on the hud, default 0, disabled.&lt;br /&gt;
b_drawPromotions;Controls whether the rank promotion messages are shown (and whether sounds played) when receiving a promotion, default 1, enabled.&lt;br /&gt;
b_drawranks;Controls whether ranks of other players are drawn when using cg_crosshairnames, default 1, enabled.&lt;br /&gt;
b_drawRewards;Controls whether skill level increases and reward messages are shown (and whether sounds played), default 1, enabled.&lt;br /&gt;
b_drawspectatoralpha;Defines the alpha of the &amp;quot;spectator&amp;quot;, &amp;quot;shoutcaster&amp;quot;, &amp;quot;freecam&amp;quot;, etc. notices (0 = 100% transparent), default 1, valid values 0.00 - 1.00&lt;br /&gt;
b_drawspectatorteamflags;Controls whether to draw a small team flag beside the player name when following players in spectator mode, default 1, enabled.&lt;br /&gt;
b_drawspeed;Controls whether to draw a speedometer on the hud, default 0, valid values 0, 1, 2, 3, 4, 5................... 0 = Disabled..... 1, 5 = Draw a speedometer....... 2, 4 = Draw a speedometer and the maximum speed reached...... 3, 4, 5 = Draw a speed graph if the lagometer is not being drawn&lt;br /&gt;
b_endround;Assign commands to this and they will be automatically executed at round end. See also b_beginround.&lt;br /&gt;
b_fireteamAlpha;Defines the alpha of the fireteam overlay, (0 = 100% transparent), default 1.0, valid values 0.00 – 1.00.&lt;br /&gt;
b_fireteamLatchedClass;Controls showing latched player class instead of rank in fire team hud display, default 1, enabled.&lt;br /&gt;
b_goatsound;Controls whether a sound is played on knife kills, default 1, enabled.&lt;br /&gt;
b_hitsounds;Controls whether to enable hit sounds, default 0, valid values 0, 1, 2............ 0 = disabled, 1 = enabled, 2 = enabled for headshots only&lt;br /&gt;
b_hudYoffset;Moves the hud so it is out of the way of the demo status line. Set to 0 to move the hud flush with the edge of the screen, default 10.0, valid values 0 – 640.&lt;br /&gt;
b_killshot_delay;Determines the time in milliseconds to take an automatic screenshot after a kill, default 0, disabled.&lt;br /&gt;
b_lagometerAlpha;Defines the alpha of the lagometer, default 1.0, valid values 0.00 – 1.0 (0 = 100% transparent). Link at the bottom of page to a page that explains about the lagometer.&lt;br /&gt;
b_locationJustify;Controls justification of locations in fire team hud, default 0....................... -1 = left justify with padding, 0 = left justify no padding, 1 = right justify with padding&lt;br /&gt;
b_locationMaxChars;Controls the number of characters of location names in the Fireteam hud, default 25, valid values 0-76.&lt;br /&gt;
b_locationMode;Bitmask to control how locations are displayed in the fireteam hud, default 0, valid values 0-31............ 0 = Default, currently equivalent to '1'...... 1 = Show location names...... 2 = Show location coordinates, 4 = Do not check whether locations are in your PVS when searching for a location name. Applies to b_debuglocations and add/del/etc., too...... 8 = Don’t fall back to location coordinates when no location name was found, instead, show &amp;quot;unknown&amp;quot;&lt;br /&gt;
b_logbanners;Controls whether server banners are logged in your console, default 1, enabled.&lt;br /&gt;
b_mapconfigdirectory;Defines the folder name to look for map-specific cfg/config files.&lt;br /&gt;
b_mapzoom;Controls the zoom level for the map shown in the compass, default 5.159, valid values 1.0 - 7.43.&lt;br /&gt;
b_muzzleflash;Controls whether first-person muzzle flash is drawn, default 1, enabled.&lt;br /&gt;
b_noactivatelean;Controls whether to enable/disable leaning behaviour when strafing with +activate, default 0.................. 0 = +activate and +moveleft/+moveright causes the player to lean left/right........ 1 = leaning behaviour is disabled; player can use +activate while strafing.&lt;br /&gt;
b_numPopups;Controls the number of popup messages on the hud, default –1...... -1 = Use ETmain cg_drawSmallPopupIcons setting, (if cg var = 0) 5 popups, (if cg var = 1) 8 popups...... 0 = Disable popup messages entirely...... 1 = Use ETmain cg_drawSmallPopupIcons 1, 8 popups...... 'number' = Limit the number of popup messages on the hud to the number of your choice&lt;br /&gt;
b_optimizePrediction;Controls whether to attempt to use previously calculated prediction results when possible to increase performance or not, default 1, enabled. Link at bottom of page for more info on this.&lt;br /&gt;
b_panzerhack;Controls whether the secondary MP40/Thompson (for a soldier with level 4 heavy weapons) is moved to weaponbank 2, default 1, enabled.&lt;br /&gt;
b_placebo;When this cvar is enabled, anything is possible. Link at bottom of page which explains this better.&lt;br /&gt;
b_popupFadeTime;Defines the time in milliseconds that popups take to fade out, default 2500.&lt;br /&gt;
b_popupStayTime;Defines the time in milliseconds that popups will stay before fading, default 2000.&lt;br /&gt;
b_popupTime;Defines the time in milliseconds between popups, default 1000.&lt;br /&gt;
b_predefineddemokeys;Controls whether demo playback uses hard-coded key bindings, which cannot be overridden, default 1, enabled...... 0 = Lets you use your own key bindings in demo playback, at the loss of the predefined key actions...... 1 = Hard-coded key bindings, which cannot be overridden.&lt;br /&gt;
b_shovesounds;Controls whether you hear shove sounds, default 1, enabled.&lt;br /&gt;
b_simpleItems;Controls whether to draw sprites instead of models for items, for a slight performance/visibility increase, default 0, disabled.&lt;br /&gt;
b_spectatorteamflags;default 1, enabled.&lt;br /&gt;
b_speedinterval;Defines the time in milliseconds between two speedometer updates, default 100.&lt;br /&gt;
b_speedunit;Controls the speed unit used for the ups meter, default 0, valid values 0, 1, 2...... 0 = (ups), 1 = (mph), 2 = (km/h)&lt;br /&gt;
b_textcolorfilter;Strips certain colour characters from names and most text messages, default &amp;quot;&amp;quot;, use &amp;quot;*&amp;quot; to filter all.&lt;br /&gt;
b_tracers;Controls bullet tracers, default 1, valid values 0, 1, 2...... 0 = Disabled, 1 = Show all tracers, 2 = Don't show own tracers&lt;br /&gt;
b_votetextscale;Defines the scaling for the vote text, default 0.8.&lt;br /&gt;
b_watermarkAlpha;Defines the alpha of a watermark (if server has one), default 1, valid values 0.00 – 1.0 (0 = 100% transparent).&lt;br /&gt;
b_weapaltReloads;Controls whether weapalt doubles as reload for weapons lacking an alternate fire mode, default 1, enabled.&lt;br /&gt;
&amp;lt;/pitatable&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Commands ===&lt;br /&gt;
Clients can use to either bind, get info in the console or use with rcon, ref and semiadmin.&lt;br /&gt;
&amp;lt;pitatable columns=2 headlines=&amp;quot;Cvar;Description&amp;quot; headerbgcolor=&amp;quot;0b53b4&amp;quot; headerfontcolor=&amp;quot;#FFFFFF&amp;quot; border1=2 border2=1 aligns=&amp;quot;left;left&amp;quot;&amp;gt;&lt;br /&gt;
guids;Displays a list of players and their ETPro guid’s in the console.&lt;br /&gt;
b_cvarlist;Displays a list of ETPro cvar limits of the server you are in, (only shows if the server has cvar limits set).&lt;br /&gt;
b_cvarempty;Resets all ETPro cvars to their defaults.&lt;br /&gt;
Bp;Sends text to all clients to be displayed in the banner area.&lt;br /&gt;
camera;Used to run scripted cameras, whatever.camera files. 2 Links at bottom of page which help explain this better.&lt;br /&gt;
cancelvote;Cancels any vote in progress.&lt;br /&gt;
cheaters;Lists all clients in console, with info on whether they are cheating.To check on just one particular client use /cheaters &amp;lt;client slot&amp;gt;, this will return the IAC info of only that chosen client. Link at bottom of page, for better explanation.&lt;br /&gt;
class;Class allows you to script the selection of team and class, (syntax: class class weapon {secondary weapon}, e.g. cs_mg42 &amp;quot;class s 2 3). Link at bottom of page for better explanation.&lt;br /&gt;
classmenu;Command for opening the class selection menu. Link at bottom of page for better explanation.&lt;br /&gt;
clearlines;Empties out the debug line queue (e.g. if a bunch of railtrail lines with a huge cg_railtrailtime are in the buffer.)&lt;br /&gt;
Cp;Sends text to all clients to be displayed in the centerprint area.&lt;br /&gt;
etpro_alliedmapxp;Non-user, write-protected cvar for internal use in ETPro.&lt;br /&gt;
etpro_axismapxp;Non-user, write-protected cvar for internal use in ETPro.&lt;br /&gt;
etpro_lastmapname;Non-user, write-protected cvar for internal use in ETPro.&lt;br /&gt;
etpro_session;Non-user, write-protected cvar for internal use in ETPro.&lt;br /&gt;
exec_at_time;Allows scripts to be executed exactly at a specified frame number (demo playback only).&lt;br /&gt;
follow;For specifying which player to spectate (i.e. /follow &amp;lt;client slot&amp;gt;).&lt;br /&gt;
follownext;Spectate the next guy (normally bound to your fire button (mouse1) when spectating).&lt;br /&gt;
followprev;Spectate the previous guy.&lt;br /&gt;
freecam;Allows for you to switch in and out of freecam in demo playback.&lt;br /&gt;
freecamgetpos;Retrieves the position of the camera.&lt;br /&gt;
freecamsetpos;Sets the position of the camera. (mainly for use with scripted cameras)&lt;br /&gt;
inviteall;Used with fireteam to invite all teammates into fireteam, if they aren’t already in one (i.e. /fireteam inviteall).&lt;br /&gt;
kill;ETPro change: /kill now counts as a death.&lt;br /&gt;
Listcs;Dumps all of the current configstrings to the server console, (mostly useful as a debugging or map making tool).&lt;br /&gt;
loc_add;For adding location names. Link at bottom of page for better explanation of loc_* vars.&lt;br /&gt;
loc_del;For deleting location names, (doesn’t have to be the exact name, it will delete the closest one).&lt;br /&gt;
loc_load;Load the specified location-name file, (i.e. loc_load &amp;lt;filename&amp;gt;).&lt;br /&gt;
loc_rename;For renaming location names, (doesn’t have to be the exact name, it will rename the closest one to what was specified).&lt;br /&gt;
loc_save;Saves location names to the specified file, (i.e. loc_save &amp;lt;filename&amp;gt;).&lt;br /&gt;
loc_show;Shows location name of an imperfectly specified location.&lt;br /&gt;
m;Pretext for sending a private message (i.e. /m playername message), to send to all clan members in the server, instead of a playername use your clan tag (i.e. if your clan tag is -lol- then, /m -lol- hi guys, would send the message ‘hi guys’ to all players with -lol- in their name, naturally just your clan mates).&lt;br /&gt;
makesc, makeshoutcast, makeshoutcaster;Use to give a specified player shoutcaster status, (i.e. /makesc &amp;lt;clientid&amp;gt;).&lt;br /&gt;
msg;Same as /m, but broken on servers.&lt;br /&gt;
mt;Similar to m, but this pretext just sends private messages to players on your own team axis/allies (i.e. /mt playername message), if you try using this to send a private message to a player on the opposing team then he won’t receive it, it only search’s for players playername on your own team.&lt;br /&gt;
mv_sensitivity;MultiView NEED MORE INFO ON MULTIVEIW CVARS&lt;br /&gt;
mvactivate;Command to enter and exit Multiview mode, more info &amp;lt;a href=&amp;quot;http://bani.anime.net/etpro/playerguide.html&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;.&lt;br /&gt;
mvadd;MultiView&lt;br /&gt;
mvall;Command to view all players in multiview.&lt;br /&gt;
mvallies;Command to view all allied players in multiview.&lt;br /&gt;
mvaxis;Command to view all Axis players in multiview.&lt;br /&gt;
mvdel;MultiView&lt;br /&gt;
mvhide;MultiView&lt;br /&gt;
mvnew;MultiView&lt;br /&gt;
mvnone;MultiView&lt;br /&gt;
mvshow;MultiView&lt;br /&gt;
mvswap;MultiView&lt;br /&gt;
mvtoggle;MultiView&lt;br /&gt;
notice;Don’t know what this is used for but when you type it in the console (/notice) it returns with some lol statements, for example: “etpro comes with no warranties of any kind – if it breaks, you get to keep both pieces”, “heeey, sticklyman! WhaaAaAaAAaaAt are you doing?!” Etc&lt;br /&gt;
openTimerInput;For setting ETPro’s enemy spawn time. This opens a box to set the enemy's spawn time in. See also resetTimer and timerSet.&lt;br /&gt;
passvote;Passes any vote in progress.&lt;br /&gt;
pm;Same as /m, but broken on servers.&lt;br /&gt;
qsay;Sends text to all clients to be displayed in the chat area without the server: prefix.&lt;br /&gt;
ref;For logging in with a password for Ref status. Allows access to the referee commands from the server console/menu.&lt;br /&gt;
reflogout;For logging out from Ref status.&lt;br /&gt;
removesc, removeshoutcast, removeshoutcaster;Use to remove a specified player from shoutcaster status, (i.e. /removesc &amp;lt;clientid&amp;gt;).&lt;br /&gt;
resetmaxspeed;Clears/resets max speed.&lt;br /&gt;
resetTimer;Resets ETPro’s enemy spawntimer. See also openTimerInput and timerSet.&lt;br /&gt;
sa, semiAdmin;For use when logged in as a semiAdmin. This all depends on what commands the server admin has assigned to you for use. Semiadmins may also check their current level and available commands with /sa or /semiadmin by itself with no parameters. Example: If the server admin has assigned you the command map_restart, then when logged in as semiadmin to restart the current map you would type into the console /sa map_restart&lt;br /&gt;
sal, semiAdminLogin;For logging in with a password for SemiAdmin status, (i.e. /semiadminlogin &amp;lt;password&amp;gt; or /sal &amp;lt;password&amp;gt;)&lt;br /&gt;
say_buddy;Used to send chat messages to all in your fireteam or one particular fireteam mate (i.e. /say_buddy1 hi)&lt;br /&gt;
scLogin, shoutCastLogin;For logging in with a password for shoutcaster status.&lt;br /&gt;
scLogout, shoutCastLogout;For logging out of shoutcaster status.&lt;br /&gt;
setcs;Sets the value of configstring number num to value (i.e. setcs &amp;lt;num&amp;gt; &amp;lt;value&amp;gt;).&lt;br /&gt;
show_framecount;Shows the frame count in demo playback, default 0.0 = No frame counter1 = Show frame counter2 = Snapshot current frame number.&lt;br /&gt;
shrug;Allows for the use of shrug silliness if enabled on the server, (i.e. bind w &amp;quot;+forward; shrug&amp;quot;).&lt;br /&gt;
shuffleteamsxp_norestart;Command to shuffle teams by XP, without restarting the map.&lt;br /&gt;
skills;Lists in console what XP is required to reach each promotion level of each particular class (i.e. /skills). An easier option now is the menu &amp;quot;+stats&amp;quot; (normally bound to alt), this shows what you require as the class you are playing.&lt;br /&gt;
spechelp;Toggles spectator help in multiview.&lt;br /&gt;
teammenu;Command to open a v-chat style menu to select your class &amp;amp; weapon.&lt;br /&gt;
Time;Reports the game state and round time remaining.&lt;br /&gt;
timerSet;For setting ETPro’s enemy spawntimer. See also resetTimer and openTimerInput.&lt;br /&gt;
ui_browserShowETPro;Controls what type mod servers you see in your browser server list...... 0 = Show all...... 1 = Only show ETPro servers...... 2 = Don’t show ETPro servers.&lt;br /&gt;
weapons;Lists in the console what weapon you or your teammates have now and what they are going to spawn with next, but only if another respawn class choice is picked and only if the weapon has a max amount set.&lt;br /&gt;
vsay &amp;lt;num&amp;gt;;If a voicechat has multiple announcements you can specify which one to call, (i.e. /vsay &amp;lt;num&amp;gt; voicechat, /vsay 2 FTAttack)&lt;br /&gt;
&amp;lt;/pitatable&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Trickjump Cvars ===&lt;br /&gt;
Note: cheats must be enabled to use these. You can find more info about tjl's [[http://wolfwiki.anime.net/index.php/TrickJumpLines here]] and tjg's [[http://wolfwiki.anime.net/index.php/TrickJumpGhosts here]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pitatable columns=2 headlines=&amp;quot;Cvar;Description&amp;quot; headerbgcolor=&amp;quot;0b53b4&amp;quot; headerfontcolor=&amp;quot;#FFFFFF&amp;quot; border1=2 border2=1 aligns=&amp;quot;left;left&amp;quot;&amp;gt;&lt;br /&gt;
tjg_info;This will give you detailed information about all the tjg command's and cvars.&lt;br /&gt;
tjg_load;Loads a recording from a file, (i.e. tjg_load &amp;lt;filename&amp;gt;).&lt;br /&gt;
tjg_menu;A convenient menu for the tjg tools.&lt;br /&gt;
tjg_pause;Pauses/resumes the ghost playback.&lt;br /&gt;
tjg_play;Plays back a recorded ghost.&lt;br /&gt;
tjg_record;Starts recording your movements.&lt;br /&gt;
tjg_save;Saves a recording to a file, (i.e. tjg_save &amp;lt;filename&amp;gt;).&lt;br /&gt;
tjg_stop;Stops playing or recording.&lt;br /&gt;
tjl_drawslot;Controls drawing for a given slot or changes a slot's color (i.e. /tjl_drawslot &amp;lt;slot&amp;gt; OR &amp;lt;slot&amp;gt; &amp;lt;color&amp;gt;), b_tjl_color must be set to  -1 in order to use this option.&lt;br /&gt;
tjl_info;This will give you detailed information about all the tjl command's and cvars.&lt;br /&gt;
tjl_load;Loads the current file into a slot (i.e. /tjl_load &amp;lt;filename&amp;gt; &amp;lt;slot&amp;gt;), (file extension = .tjl_1.dat (1 = version #)).&lt;br /&gt;
tjl_menu;A convenient menu for the tjl tools.&lt;br /&gt;
tjl_save;Saves the current slot into a file (i.e. / tjl_save &amp;lt;filename&amp;gt; &amp;lt;slot&amp;gt;), (file extension = .tjl_1.dat (1 = version #)).&lt;br /&gt;
tjl_startrecord;Starts recording you or a clients movements (tjl_startrecord &amp;lt;clientnum&amp;gt; &amp;lt;slot&amp;gt; OR &amp;lt;slot&amp;gt; OR no parameters records your own movements).&lt;br /&gt;
tjl_stoprecord;Stops recording movements.&lt;br /&gt;
b_tjg_ghostfx;Controls special effects for trick jump ghosts to distinguish them from normal players, default 2, valid values 0 - 40 = No effect1 = Flicker2 = Ghost3 = Flaming4 = Flame only&lt;br /&gt;
b_tjl_color;Sets the default trick jump line color default green, valid values: any hex RGB color values (e.g. 0x56789a), or a known color name (e.g. &amp;quot;red&amp;quot;, &amp;quot;white&amp;quot;, &amp;quot;green&amp;quot;, etc), -1 to disable.&lt;br /&gt;
b_tjl_draw;Controls whether trick jump lines will be drawn, default 1, enabled.&lt;br /&gt;
b_tjl_quickslot;Defines the slot used when specifying &amp;quot;quickslot&amp;quot; to tjl_startrecord, this is also the slot used by tjl_menu, default 0, disabled.&lt;br /&gt;
b_tjl_showmaxspeed;Controls whether the top speed reached will be drawn at the appropriate point on a trickjump line, default 0, disabled.&lt;br /&gt;
b_tjl_stepsize;Controls the minimum distance between any two points of the drawn trick jump line (increasing this may improve rendering performance for very long lines), default 0.5.&lt;br /&gt;
b_tjl_stoponnomove;Controls whether the trick jump line recording will automatically stop when the player being recorded stops moving, default 1, enabled.&lt;br /&gt;
&amp;lt;/pitatable&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== links ===&lt;br /&gt;
Links to more info about some of the above or other useful client pages here on WolfWiki.&lt;br /&gt;
&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/Lagometer Lagometer]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/ETPro_CVARS b_optimizePrediction]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/B_placebo b_placebo]]&lt;br /&gt;
[http://bani.anime.net/banimod/forums/viewtopic.php?t=3332 Camera]&lt;br /&gt;
[http://bani.anime.net/banimod/forums/viewtopic.php?t=6305 Camera]&lt;br /&gt;
[http://bani.anime.net/banimod/forums/viewtopic.php?t=3333 Cheaters]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/Player_Scripting Class &amp;amp; Classmenu]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/Target_location Locations]]&lt;br /&gt;
[http://bani.anime.net/etpro/playerguide.html Multiview]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/SemiAdmin SemiAdmin]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/Memory_cvars Hunk, Zone and sound Megs]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/DrawFPS DrawFPS]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/ETPro:Client_Configuration ETPro: Client Configuration]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/EDV EDV]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/Extended_ASCII Extended ASCII]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/ETTV:Server_Configuration ETTV: Server Configuration]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/ETTV:Viewer%27s_Guide ETTV: Viewers Guide]]&lt;br /&gt;
[[http://wolfwiki.anime.net/index.php/Voicechat Voicechat]]&lt;/div&gt;</summary>
		<author><name>The Birdman</name></author>	</entry>

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