Difference between revisions of "AutoExec"
From WolfWiki
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== Client Auto Map Scripts == | == Client Auto Map Scripts == | ||
When a map loads or restarts, the client will look for the following scripts and run them if found: | When a map loads or restarts, the client will look for the following scripts and run them if found: | ||
− | * autoexec_(mapname).cfg | + | * autoexec_''(mapname)''.cfg |
* autoexec_default.cfg | * autoexec_default.cfg | ||
Revision as of 15:48, 5 November 2005
Client Auto Map Scripts
When a map loads or restarts, the client will look for the following scripts and run them if found:
- autoexec_(mapname).cfg
- autoexec_default.cfg
For example if the map rotates to battery, the client would look for autoexec_battery.cfg and run it. If autoexec_battery.cfg is not found, it would try to run autoexec_default.cfg instead.
Client Auto Team/Class Scripts
When players spawn with a changed team or class, the client will look for the following scripts and run them if found:
- autoexec_axis.cfg
- autoexec_allies.cfg
- autoexec_spectator.cfg
- autoexec_soldier.cfg
- autoexec_medic.cfg
- autoexec_engineer.cfg
- autoexec_fieldops.cfg
- autoexec_covertops.cfg
These are only run when the team or class changes, they are not run on every spawn.