Difference between revisions of "Fieldname"
From WolfWiki
(What about this? (SORT_ASC; colorisation)) |
Rookie One (Talk | contribs) m (Just to improve the readability of the headers. :)) |
||
Line 1: | Line 1: | ||
List of fields supported by et.gentity_get() and et.gentity_set()<br> | List of fields supported by et.gentity_get() and et.gentity_set()<br> | ||
<table border=1> | <table border=1> | ||
− | <tr bgcolor=#555555><th>field</th><th>type</th><th>access</th></tr> | + | <tr bgcolor=#555555><th><font color="white">field</font></th><th><font color="white">type</font></th><th><font color="white">access</font></th></tr> |
<tr bgcolor='white'><td align=left><font color='red'>activator</font></td><td align=center><font color='red'>entity</font></td><td align=center><font color='red'>RO </font></td></tr> | <tr bgcolor='white'><td align=left><font color='red'>activator</font></td><td align=center><font color='red'>entity</font></td><td align=center><font color='red'>RO </font></td></tr> | ||
<tr bgcolor='lightgrey'><td align=left><font color='green'>chain</font></td><td align=center><font color='green'>entity</font></td><td align=center><font color='green'>RW </font></td></tr> | <tr bgcolor='lightgrey'><td align=left><font color='green'>chain</font></td><td align=center><font color='green'>entity</font></td><td align=center><font color='green'>RW </font></td></tr> |
Revision as of 12:54, 14 November 2005
List of fields supported by et.gentity_get() and et.gentity_set()
field | type | access |
---|---|---|
activator | entity | RO |
chain | entity | RW |
classname | string | RW |
closespeed | float | RW |
count | integer | RW |
count2 | integer | RW |
damage | integer | RW |
deathType | integer | RW |
delay | float | RW |
dl_atten | integer | RW |
dl_color | vec3 | RW |
dl_shader | string | RO |
dl_stylestring | string | RO |
duration | float | RW |
end_size | integer | RW |
enemy | entity | RW |
flags | integer | RO |
harc | float | RW |
health | integer | RW |
inuse | boolean | RO |
isProp | boolean | RO |
item | string | RW |
key | integer | RW |
message | string | RW |
methodOfDeath | integer | RW |
mg42BaseEnt | integer | RW |
missionLevel | integer | RW |
model | string | RO |
model2 | string | RO |
nextTrain | entity | RW |
noise_index | integer | RW |
origin | vec3 | RW |
prevTrain | entity | RW |
props_frame_state | integer | RO |
r.absmax | vec3 | RO |
r.absmin | vec3 | RO |
r.bmodel | boolean | RO |
r.contents | integer | RW |
r.currentAngles | vec3 | RW |
r.currentOrigin | vec3 | RW |
r.eventTime | integer | RW |
r.linkcount | integer | RO |
r.linked | boolean | RO |
r.maxs | vec3 | RW |
r.mins | vec3 | RW |
r.ownerNum | integer | RW |
r.singleClient | integer | RW |
r.svFlags | integer | RW |
r.worldflags | integer | RO |
radius | integer | RW |
random | float | RW |
rotate | vec3 | RW |
s.angles | vec3 | RW |
s.angles2 | vec3 | RW |
s.apos | trajectory | RW |
s.clientNum | integer | RW |
s.constantLight | integer | RW |
s.density | integer | RW |
s.dl_intensity | integer | RW |
s.dmgFlags | integer | RW |
s.eFlags | integer | RW |
s.effect1Time | integer | RW |
s.effect2Time | integer | RW |
s.effect3Time | integer | RW |
s.frame | integer | RW |
s.groundEntityNum | integer | RO |
s.loopSound | integer | RW |
s.modelindex | integer | RW |
s.modelindex2 | integer | RW |
s.number | integer | RO |
s.onFireEnd | integer | RW |
s.onFireStart | integer | RW |
s.pos | trajectory | RW |
s.powerups | integer | RO |
s.solid | integer | RW |
s.teamNum | integer | RW |
s.time | integer | RW |
s.time2 | integer | RW |
s.weapon | integer | RO |
scriptName | string | RO |
sess.damage_given | integer | RO |
sess.damage_received | integer | RO |
sess.deaths | integer | RO |
sess.game_points | integer | RO |
sess.gibs | integer | RO |
sess.kills | integer | RO |
sess.muted | integer | RO |
sess.referee | integer | RO |
sess.rounds | integer | RO |
sess.semiadmin | integer | RO |
sess.spec_invite | integer | RO |
sess.spec_team | integer | RO |
sess.suicides | integer | RO |
sess.team_damage | integer | RO |
sess.team_kills | integer | RO |
sess.team_received | integer | RO |
spawnflags | integer | RO |
spawnitem | string | RO |
speed | float | RW |
splashDamage | integer | RW |
splashMethodOfDeath | integer | RW |
splashRadius | integer | RW |
start_size | integer | RW |
tagName | string | RO |
tagParent | entity | RW |
takedamage | boolean | RW |
tankLink | entity | RW |
target | string | RW |
TargetAngles | vec3 | RW |
TargetFlag | integer | RO |
targetname | string | RO |
teamchain | entity | RW |
teammaster | entity | RW |
track | string | RO |
varc | float | RW |
wait | float | RW |
waterlevel | integer | RO |
watertype | integer | RO |