Difference between revisions of "Etdamage"
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| − | + | __NOEDITSECTION__ | |
| + | *'''Damage Flags''' | ||
| + | :damage flags are bitflags | ||
| + | :the following bits are available | ||
| + | <pre>DAMAGE_RADIUS 1 // damage was indirect | ||
| + | DAMAGE_HALF_KNOCKBACK 2 // Gordon: do less knockback | ||
| + | DAMAGE_NO_KNOCKBACK 4 // do not affect velocity, just view angles | ||
| + | DAMAGE_NO_PROTECTION 8 // armor, shields, invulnerability, and godmode have no effect | ||
| + | DAMAGE_NO_TEAM_PROTECTION 16 // armor, shields, invulnerability, and godmode have no effect | ||
| + | DAMAGE_DISTANCEFALLOFF 32 // distance falloff</pre> | ||
| + | |||
| + | ---- | ||
| + | |||
[[Category:ETPro]] | [[Category:ETPro]] | ||
[[Category:ETPro:Mods]] | [[Category:ETPro:Mods]] | ||
Revision as of 16:12, 8 March 2006
- Damage Flags
- damage flags are bitflags
- the following bits are available
DAMAGE_RADIUS 1 // damage was indirect DAMAGE_HALF_KNOCKBACK 2 // Gordon: do less knockback DAMAGE_NO_KNOCKBACK 4 // do not affect velocity, just view angles DAMAGE_NO_PROTECTION 8 // armor, shields, invulnerability, and godmode have no effect DAMAGE_NO_TEAM_PROTECTION 16 // armor, shields, invulnerability, and godmode have no effect DAMAGE_DISTANCEFALLOFF 32 // distance falloff