User:Phenomenon: Difference between revisions
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'''''Homepage''''' | '''''Homepage''''' | ||
:''[http://www.force-opponents.de www.force-opponents.de]'' - Home of the Force Opponents Clan | :''[http://www.force-opponents.de www.force-opponents.de]'' - Home of the Force Opponents Clan | ||
'''''[[IRC]]''''' | '''''[[IRC]]''''' | ||
:''[irc://irc.quakenet.org:6667/force-opponents #force-opponents]'' - channel on QuakeNet | :''[irc://irc.quakenet.org:6667/force-opponents #force-opponents]'' - channel on QuakeNet | ||
| Line 14: | Line 12: | ||
<table width=100%> | <table width=100%> | ||
<tr> | <tr> | ||
<td style="border: 1px solid #fabd23; color: #000; background-color: #fcfae3"> | <td width=50% style="border: 1px solid #fabd23; color: #000; background-color: #fcfae3" valign=top> | ||
<div style="padding: .5em .9em .9em"> | <div style="padding: .5em .9em .9em"> | ||
== ''Scripts'' == | == ''Scripts'' == | ||
:*[[#LUA script - playsoundcmd.lua|playsoundcmd.lua]] | :*''[[#LUA script - slacstatsaver.lua|slacstatsaver.lua]] (<font color="red">new</font>)'' | ||
:**[[#ETAdmin_mod spree sounds HowTo|ETAdmin_mod spree sounds HowTo]] | :*''[[#LUA script - playsoundcmd.lua|playsoundcmd.lua]]'' | ||
:**''[[#ETAdmin_mod spree sounds HowTo|ETAdmin_mod spree sounds HowTo]]'' | |||
</div> | |||
</td> | |||
<td height=100%> </td> | |||
<td width=50% style="border: 1px solid #fabd23; color: #000; background-color: #fcfae3" valign=top> | |||
<div style="padding: .5em .9em .9em"> | |||
== ''Functions'' == | == ''Functions'' == | ||
:*[[#LUA function - et.G_ClientSound()|et.G_ClientSound()]] | :*''[[#LUA function - et.G_ClientSound()|et.G_ClientSound()]]'' | ||
</div> | </div> | ||
</td> | </td> | ||
</tr> | </tr> | ||
</table> | </table> | ||
<br> | |||
== ''LUA script - <font color=blue>slacstatsaver.lua</font>'' == | |||
This script fixes the "loosing XP and stats at reconnect" bug on a ''[http://sl-anticheat.com SLAC]'' addon enabled server. | |||
===== '''''Requirements''''' ===== | |||
:*Wolfenstein - Enemy Territory (patched to v2.60b) - ''[http://www.splashdamage.com splashdamage.com]'' | |||
:*''[[ETPro]]'' 3.2.6 or higher - ''[http://etpro.anime.net etpro.anime.net]'' | |||
===== '''''Installation''''' ===== | |||
:*Download the latest ''[http://download.force-opponents.de/etpro/slacstatsaver.lua slacstatsaver.lua]'' script and save it into your ''[[ETPro]]'' folder. | |||
:*Add the following line to your server configuration to instruct your server to load the script on startup.<pre>set lua_modules "slacstatsaver.lua"</pre> | |||
:*Restart your server. | |||
===== '''''<font color="red">Note</font>''''' ===== | |||
:Do not use this script with enabled PunkBuster server! | |||
<br> | <br> | ||
== ''LUA script - <font color=blue>playsoundcmd.lua</font>'' == | == ''LUA script - <font color=blue>playsoundcmd.lua</font>'' == | ||
This script adds new console commands ''<font color=gray>playsound</font>'' and ''<font color=gray>playsound_env</font>'' to your server. The difference to the already existing ''[[User:RoadKillPuppy|playsound.lua]]'' is this one can play a sound | This script adds new console commands ''<font color=gray>playsound</font>'' and ''<font color=gray>playsound_env</font>'' to your server. The difference to the already existing ''[[User:RoadKillPuppy|playsound.lua]]'' is this one can play a sound for a certain player only and/or also for players in the proximity of this player (exactly ''[http://et.tjw.org/etpub ETPub]'' behavior). | ||
===== '''''Requirements''''' ===== | ===== '''''Requirements''''' ===== | ||
| Line 36: | Line 57: | ||
===== '''''Installation''''' ===== | ===== '''''Installation''''' ===== | ||
:*Download the latest ''[http:// | :*Download the latest ''[http://download.force-opponents.de/etpro/playsoundcmd.lua playsoundcmd.lua]'' script and save it into your ''[[ETPro]]'' folder. | ||
:*Add the following line to your server configuration to instruct your server to load the script on startup.<pre>set lua_modules "playsoundcmd.lua"</pre> | :*Add the following line to your server configuration to instruct your server to load the script on startup.<pre>set lua_modules "playsoundcmd.lua"</pre> | ||
:*Restart your server. | :*Restart your server. | ||
===== '''''Usage''''' ===== | ===== '''''Usage''''' ===== | ||
:''<font color=gray>\rcon (rconpassword) playsound [sound]</font>'' | :''<font color=gray>\rcon (rconpassword) playsound [sound]</font>'' | ||
:''<font color=gray>\rcon (rconpassword) playsound [name/slot#] [sound]</font>'' | ::Plays a '''sound''' for all clients. | ||
:''<font color=gray>\rcon (rconpassword) playsound_env [name/slot#] [sound]</font>'' | :''<font color=gray>\rcon (rconpassword) playsound [name/slot#] [sound]</font>'' | ||
::Plays a '''sound''' for client with '''name/slot#''' only. | |||
:''<font color=gray>\rcon (rconpassword) playsound_env [name/slot#] [sound]</font>'' | |||
::Plays a '''sound''' for client with '''name/slot#''' and surrounding clients only. | |||
===== '''''[http://et.d1p.de/etadmin_mod/wiki/index.php ETAdmin_mod] spree sounds HowTo''''' ===== | ===== '''''[http://et.d1p.de/etadmin_mod/wiki/index.php ETAdmin_mod] spree sounds HowTo''''' ===== | ||
:*If needed you must update your ''[[ETPro]]'' to version 3.2.6 or higher. You can found the newest package available at ''[http://etpro.anime.net etpro.anime.net]''. | :*If needed you must update your ''[[ETPro]]'' to version 3.2.6 or higher. You can found the newest package available at ''[http://etpro.anime.net etpro.anime.net]''. | ||
:*Download the latest ''[http://www.force-opponents.de/website/lua/playsoundcmd.lua playsoundcmd.lua]'' script and save it into your ''[[ETPro]]'' folder. | |||
:*Add the following line to your server configuration to instruct your server to load the script on startup.<pre>set lua_modules "playsoundcmd.lua"</pre> | :*Add the following line to your server configuration to instruct your server to load the script on startup.<pre>set lua_modules "playsoundcmd.lua"</pre> | ||
:*You must provide the sounds on your server to make them available to your players. Download the file ''[http://www.force-opponents.de/lua/etadmin_sounds.pk3 etadmin_sounds.pk3]'' and save it into your ''[[ETPro]]'' folder. This file contains the basic ''[http://et.d1p.de/etadmin_mod/wiki/index.php ETAdmin_mod]'' sounds | :*You must provide the sounds on your server to make them available to your players. Download the file ''[http://www.force-opponents.de/website/lua/etadmin_sounds.pk3 etadmin_sounds.pk3]'' and save it into your ''[[ETPro]]'' folder. This file contains the basic ''[http://et.d1p.de/etadmin_mod/wiki/index.php ETAdmin_mod]'' sounds. | ||
:*Configure ''[http://et.d1p.de/etadmin_mod/wiki/index.php ETAdmin_mod]'' v0.29 or higher to use the ''<font color=gray>playsound</font>'' command.<br><br><p>''etadmin_mod/etc/etadmin.cfg'':</p><table cellspacing=0 cellpadding=0 width=100%><tr><td><pre><nowiki># Detect Multikills (UT like, 3 at once) | :*Configure ''[http://et.d1p.de/etadmin_mod/wiki/index.php ETAdmin_mod]'' v0.29 or higher to use the ''<font color=gray>playsound</font>'' command.<br><br><p>''etadmin_mod/etc/etadmin.cfg'':</p><table cellspacing=0 cellpadding=0 width=100%><tr><td><pre><nowiki># Detect Multikills (UT like, 3 at once) | ||
# Note: The 3 kills have to be max. 3 seconds away from each other | # Note: The 3 kills have to be max. 3 seconds away from each other | ||
Latest revision as of 10:11, 24 October 2010
| http://wowdev.org/wiki/images/thumb/9/95/Lua.gif/180px-Lua.gif |
Homepage
|
Scripts |
Functions |
LUA script - slacstatsaver.lua
This script fixes the "loosing XP and stats at reconnect" bug on a SLAC addon enabled server.
Requirements
- Wolfenstein - Enemy Territory (patched to v2.60b) - splashdamage.com
- ETPro 3.2.6 or higher - etpro.anime.net
Installation
- Download the latest slacstatsaver.lua script and save it into your ETPro folder.
- Add the following line to your server configuration to instruct your server to load the script on startup.
set lua_modules "slacstatsaver.lua"
- Restart your server.
Note
- Do not use this script with enabled PunkBuster server!
LUA script - playsoundcmd.lua
This script adds new console commands playsound and playsound_env to your server. The difference to the already existing playsound.lua is this one can play a sound for a certain player only and/or also for players in the proximity of this player (exactly ETPub behavior).
Requirements
- Wolfenstein - Enemy Territory (patched to v2.60b) - splashdamage.com
- ETPro 3.2.6 or higher - etpro.anime.net
Installation
- Download the latest playsoundcmd.lua script and save it into your ETPro folder.
- Add the following line to your server configuration to instruct your server to load the script on startup.
set lua_modules "playsoundcmd.lua"
- Restart your server.
Usage
- \rcon (rconpassword) playsound [sound]
- Plays a sound for all clients.
- \rcon (rconpassword) playsound [name/slot#] [sound]
- Plays a sound for client with name/slot# only.
- \rcon (rconpassword) playsound_env [name/slot#] [sound]
- Plays a sound for client with name/slot# and surrounding clients only.
ETAdmin_mod spree sounds HowTo
- If needed you must update your ETPro to version 3.2.6 or higher. You can found the newest package available at etpro.anime.net.
- Download the latest playsoundcmd.lua script and save it into your ETPro folder.
- Add the following line to your server configuration to instruct your server to load the script on startup.
set lua_modules "playsoundcmd.lua"
- You must provide the sounds on your server to make them available to your players. Download the file etadmin_sounds.pk3 and save it into your ETPro folder. This file contains the basic ETAdmin_mod sounds.
- Configure ETAdmin_mod v0.29 or higher to use the playsound command.
etadmin_mod/etc/etadmin.cfg:
# Detect Multikills (UT like, 3 at once) # Note: The 3 kills have to be max. 3 seconds away from each other multikill_detector = 1 # Detect Monsterkills (UT like, 5 at once) # Note: 5 kills have to be max. 3 seconds away from each other monsterkill_detector = 1 # note: the spree_color is deprected. See [spree_messages] instead. # Announce first blood first_blood = 1
etadmin_mod/etc/sound.cfg:
# -> THIS OPTION IS DEPRECATED, USE SOUND_MAPPINGS INSTEAD !!!!
- its only here for people, that don't want to change their config from 0.28!
spree_sounds = 0
- 1 = enable soundmappings, 0 = disable
sound_mappings = 1
- rcon: means, that the regexp will apply to all rcon commands send from the etadmin_mod into the game.
- clog: means, that the regexp apply to every line of the etconsole.log.
- Remove # to activate sound.
[sound_mappings]
- First blood (also in spree sounds, don't mix spree_sounds = 1 and this):
- rcon:drew \^1first \^1BLOOD = sound/misc/firstblood.wav
rcon:"-PLAYERNAME- \^1drew \^1first \^1BLOOD \^1! = sound/misc/firstblood.wav
- Sounds on Monster / Multikill (also in spree sounds, don't mix spree_sounds = 1 and this)
rcon:\^7!!!! \^1Multikill = sound/misc/multikill.wav rcon:\^1OMG, MONSTERKILL = sound/misc/monsterkill.wav
- private sounds (only use these or the above, don't mix!):
- rcon:Multikill \^7> \^7-PLAYERNAME- \^7< \^1Multikill = sound/misc/multikill.wav
- rcon:^1MONSTERKILL \^7>>> \^7-PLAYERNAME- \^7<<< ^1MONSTER KILL = sound/misc/monsterkill.wav
- Spree messages (global)
rcon:\^8is \^8on \^8a \^8killing \^8spree = sound/misc/killingspree.wav rcon:\^8is \^8on \^8a \^8rampage = sound/misc/rampage.wav rcon:\^8is \^8dominating = sound/misc/dominating.wav rcon:\^8is \^8unstoppable = sound/misc/unstoppable.wav rcon:\^8is \^8godlike = sound/misc/godlike.wav
rcon:\^8is \^8wicked \^8sick = sound/misc/wickedsick.wav- Restart your ETAdmin_mod and your server.
LUA function - et.G_ClientSound()
Use this function in your own projects to play a sound for a certain client only.
Requirements
- ETPro 3.2.6 or higher - etpro.anime.net
Usage
- et.G_ClientSound(clientnum, soundfile)
- Plays a global sound soundfile for a certain client clientnum only.
Source
EV_GLOBAL_CLIENT_SOUND = 54
function et.G_ClientSound(clientnum, soundfile) local tempentity = et.G_TempEntity(et.gentity_get(clientnum, "r.currentOrigin"), EV_GLOBAL_CLIENT_SOUND) et.gentity_set(tempentity, "s.teamNum", clientnum) et.gentity_set(tempentity, "s.eventParm", et.G_SoundIndex(soundfile))
end