Difference between revisions of "Hitsounds"
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2 = A sound occurs only when you get a headshot</pre> | 2 = A sound occurs only when you get a headshot</pre> | ||
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+ | [[Category:ETPro:Client_Cvars]] |
Revision as of 16:44, 5 November 2005
ETPro uses hitsounds like those used in Quake 3 Arena, hitsounds are sounds that are played when you hit another player, there are three different instances when a sound will play:
- When you shoot an enemy
- When you shoot an enemy in the head hitbox
- When you shoot a teammate
Using Hitsounds
The hitsounds are controlled by the cvar b_hitsounds There are three different settings that can be used with this cvar;
1 = On, All sounds are used 0 = Off, No sounds are used 2 = A sound occurs only when you get a headshot