ETPro:Lua Sample Code: Difference between revisions
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Rookie One (talk | contribs) m Made a silly mistake, sorry. :blush: |
syntax highlighting part 1 |
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This code does nothing useful besides demonstrate and exercise the [[ETPro:Lua Mod API]] | This code does nothing useful besides demonstrate and exercise the [[ETPro:Lua Mod API]] | ||
< | <font color="green">-- printf wrapper</font> | ||
-- printf wrapper | <font color="blue">function</font> et.G_Printf(...) | ||
function et.G_Printf(...) | |||
et.G_Print(string.format(unpack(arg))) | et.G_Print(string.format(unpack(arg))) | ||
end | <font color="blue">end</font> | ||
<font color="green">-- test some of the supported etpro lua functions</font> | |||
<font color="blue">function</font> test_lua_functions() | |||
et.trap_Cvar_Set( <font color="darkblue">"bla1"</font>, <font color="darkblue">"bla2"</font> ) | |||
et.G_Printf( <font color="darkblue">"sv_hostname [%s]\n"</font>, et.trap_Cvar_Get( <font color="darkblue">"sv_hostname"</font> ) ) | |||
et.G_Printf( <font color="darkblue">"configstring 1 [%s] \n"</font>, et.trap_GetConfigstring( <font color="blue">1</font> ) ) | |||
et.trap_SetConfigstring( <font color="blue">4</font>, <font color="darkblue">"yadda test"</font> ) | |||
et.G_Printf( <font color="darkblue">"configstring 4 [%s]\n"</font>, et.trap_GetConfigstring( <font color="blue">4</font> ) ) | |||
et.trap_SendConsoleCommand( et.EXEC_APPEND, <font color="darkblue">"cvarlist *charge*\n"</font> ) | |||
et.trap_SendServerCommand( -<font color="blue">1</font>, <font color="darkblue">"print \"Yadda yadda\""</font> ) | |||
et.G_Printf( <font color="darkblue">"gentity[1022].classname = [%s]"</font>, et.gentity_get( <font color="blue">1022</font>, <font color="darkblue">"classname"</font> ) ) | |||
<font color="blue">end</font> | |||
-- called when game inits | <font color="green">-- called when game inits</font> | ||
function et_InitGame( levelTime, randomSeed, restart ) | <font color="blue">function</font> et_InitGame( levelTime, randomSeed, restart ) | ||
et.G_Printf( "et_InitGame [%d] [%d] [%d]\n", levelTime, randomSeed, restart ) | et.G_Printf( <font color="darkblue">"et_InitGame [%d] [%d] [%d]\n"</font>, levelTime, randomSeed, restart ) | ||
et.RegisterModname( "bani qagame " .. et.FindSelf() ) | et.RegisterModname( <font color="darkblue">"bani qagame "</font> .. et.FindSelf() ) | ||
-- test_lua_functions() | <font color="green">-- test_lua_functions()</font> | ||
end | <font color="blue">end</font> | ||
-- called every server frame | <font color="green">-- called every server frame</font> | ||
function et_RunFrame( levelTime ) | <font color="blue">function</font> et_RunFrame( levelTime ) | ||
if math.mod( levelTime, 1000 ) == 0 then | <font color="blue">if</font> math.mod( levelTime, <font color="blue">1000</font> ) == <font color="blue">0 then</font> | ||
-- et.G_Printf( | <font color="green">-- et.G_Printf( et_RunFrame [%d]\n", levelTime )</font> | ||
end | <font color="blue">end</font> | ||
end | <font color="blue">end</font> | ||
-- called for every clientcommand | <font color="green">-- called for every clientcommand</font> | ||
-- return 1 if intercepted, 0 if passthrough | <font color="green">-- return 1 if intercepted, 0 if passthrough</font> | ||
function et_ClientCommand( clientNum, cmd ) | <font color="blue">function</font> et_ClientCommand( clientNum, cmd ) | ||
et.G_Printf( "et_ClientCommand: [%d] [%s]\n", et.trap_Argc(), cmd ) | et.G_Printf( <font color="darkblue">"et_ClientCommand: [%d] [%s]\n"</font>, et.trap_Argc(), cmd ) | ||
return 0 | return <font color="blue">0</font> | ||
end | <font color="blue">end</font> | ||
<pre> | |||
-- called for every consolecommand | -- called for every consolecommand | ||
-- return 1 if intercepted, 0 if passthrough | -- return 1 if intercepted, 0 if passthrough | ||
| Line 97: | Line 98: | ||
end | end | ||
</pre> | </pre> | ||
[[Category:ETPro]] | [[Category:ETPro]] | ||
Revision as of 13:11, 27 April 2006
This code does nothing useful besides demonstrate and exercise the ETPro:Lua Mod API
-- printf wrapper
function et.G_Printf(...)
et.G_Print(string.format(unpack(arg)))
end
-- test some of the supported etpro lua functions
function test_lua_functions()
et.trap_Cvar_Set( "bla1", "bla2" )
et.G_Printf( "sv_hostname [%s]\n", et.trap_Cvar_Get( "sv_hostname" ) )
et.G_Printf( "configstring 1 [%s] \n", et.trap_GetConfigstring( 1 ) )
et.trap_SetConfigstring( 4, "yadda test" )
et.G_Printf( "configstring 4 [%s]\n", et.trap_GetConfigstring( 4 ) )
et.trap_SendConsoleCommand( et.EXEC_APPEND, "cvarlist *charge*\n" )
et.trap_SendServerCommand( -1, "print \"Yadda yadda\"" )
et.G_Printf( "gentity[1022].classname = [%s]", et.gentity_get( 1022, "classname" ) )
end
-- called when game inits
function et_InitGame( levelTime, randomSeed, restart )
et.G_Printf( "et_InitGame [%d] [%d] [%d]\n", levelTime, randomSeed, restart )
et.RegisterModname( "bani qagame " .. et.FindSelf() )
-- test_lua_functions()
end
-- called every server frame
function et_RunFrame( levelTime )
if math.mod( levelTime, 1000 ) == 0 then
-- et.G_Printf( et_RunFrame [%d]\n", levelTime )
end
end
-- called for every clientcommand
-- return 1 if intercepted, 0 if passthrough
function et_ClientCommand( clientNum, cmd )
et.G_Printf( "et_ClientCommand: [%d] [%s]\n", et.trap_Argc(), cmd )
return 0
end
-- called for every consolecommand
-- return 1 if intercepted, 0 if passthrough
function et_ConsoleCommand()
et.G_Printf( "et_ConsoleCommand: [%s] [%s]\n", et.trap_Argc(), et.trap_Argv(0) )
if et.trap_Argv(0) == "listmods" then
i = 1
repeat
modname, signature = et.FindMod( i )
if modname and signature then
et.G_Printf( "vm slot [%d] name [%s] signature [%s]\n", i, modname, signature )
et.IPCSend( i, "hello" )
end
i = i + 1
until modname == nil or signature == nil
return 1
end
return 0
end
-- called when we receive an IPC from another VM
function et_IPCReceive( vmnumber, message )
et.G_Printf( "IPCReceive [%d] from [%d] message [%s]\n", et.FindSelf(), vmnumber, message )
end
-- called for every ClientConnect
function et_ClientConnect( clientNum, firstTime, isBot )
et.G_Printf( "et_ClientConnect: [%d] [%d] [%d]\n", clientNum, firstTime, isBot )
-- return "go away"
return nil
end
-- called for every ClientDisconnect
function et_ClientDisconnect( clientNum )
et.G_Printf( "et_ClientDisconnect: [%d]\n", clientNum )
end
-- called for every ClientBegin
function et_ClientBegin( clientNum )
et.G_Printf( "et_ClientBegin: [%d]\n", clientNum )
end
-- called for every ClientUserinfoChanged
function et_ClientUserinfoChanged( clientNum )
et.G_Printf( "et_ClientUserinfoChanged: [%d] = [%s]\n", clientNum, et.trap_GetUserinfo( clientNum ) )
end
-- called for every trap_Printf
function et_Print( text )
-- et.G_Printf( "et_Print [%s]", text )
end
function et_ClientSay( cno, mode, text )
et.G_Printf( "et_ClientSay [%d] [%d] [%s]\n", cno, mode, text )
et.G_Say( cno, mode, text )
return 1
end