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===== Usage ===== | ===== Usage ===== | ||
:''<font color=gray>playsound [sound]</font>'' will play sound for all clients<br> | :"''<font color=gray>playsound [sound]</font>''" will play sound for all clients<br> | ||
:''<font color=gray>playsound [name/slot#] [sound]</font>'' will play sound for that client only<br> | :"''<font color=gray>playsound [name/slot#] [sound]</font>''" will play sound for that client only<br> | ||
:''<font color=gray>playsound_env [name/slot#] [sound]</font>'' will play sound for that client and surrounding players only<br> | :"''<font color=gray>playsound_env [name/slot#] [sound]</font>''" will play sound for that client and surrounding players only<br> | ||
Revision as of 20:59, 25 July 2006
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lua script - playsoundcmd.lua
Description
- This script adds new console commands "playsound" and "playsound_env" to the server. The difference to the already existing playsound.lua is this one can play a sound only for a certain player and/or also for players in the proximity of this player (exactly ETPub behavior).
Requirements
- Wolfenstein - Enemy Territory (patched to v2.60b) - splashdamage.com
- ET Pro 3.2.6 or higher - etpro.anime.net
Installation
- Download the LUA script playsoundcmd.lua to your etpro folder
- Add the following command to your server.cfg
set lua_modules "playsoundcmd.lua"
- Restart your server
Usage
- "playsound [sound]" will play sound for all clients
- "playsound [name/slot#] [sound]" will play sound for that client only
- "playsound_env [name/slot#] [sound]" will play sound for that client and surrounding players only