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Hitsounds are sounds that are played when you hit another player. There are three different sounds:

  • when you hit an enemy
  • when you hit an enemy in the head hitbox
  • when you hit a teammate

Client configuration

The hitsounds are controlled by the cvar b_hitsounds. There are three different settings that can be used with this cvar:

0 = off, no sounds are played
1 = all sounds are played
2 = a sound occurs only when you hit the enemy's head

Of course you can also configure hitsounds using the ingame ETPro menu.

Server configuration

Server administrators may disable hitsounds on their server using the cvar b_sv_hitsounds (default 1, enable).

0 = server globally disables hitsounds
1 = server allows clients to use hitsounds