Hitsounds
From WolfWiki
Hitsounds are sounds that are played when you hit another player. There are three different sounds:
- when you hit an enemy
- when you hit an enemy in the head hitbox
- when you hit a teammate
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Client configuration
The hitsounds are controlled by the cvar b_hitsounds. There are three different settings that can be used with this cvar:
0 = off, no sounds are played 1 = all sounds are played 2 = a sound occurs only when you hit the enemy's head
Of course you can also configure hitsounds using the ingame ETPro menu.
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Server configuration
Server administrators may disable hitsounds on their server using the cvar b_sv_hitsounds (default 1, enable).
0 = server globally disables hitsounds 1 = server allows clients to use hitsounds
