Player Scripting
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Team and class selection
Players no longer have to use the limbo menu or the complex team command to select team and class.
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Class command
the command class allows you to script the selection of team and class.
syntax: class class weapon {secondary weapon}
Class:
- s: soldier
- m: medic
- f: field-op
- e: engineer
- c: covert-op
Weapon: use the weapon numbers from the class menu below:
Secondary Weapon (optional):
- pistol
- akimbo-pistol
- smg (for soldiers with level 4 heavy weapons)
Here's a template for making your own class binds:
bind KP_END "vstr cs_medic" bind KP_DOWNARROW "vstr cs_fieldop" bind KP_PGDN "vstr cs_engi_smg" bind KP_LEFTARROW "vstr cs_covert_sniper" bind KP_5 "vstr cs_panz"
// class vstr's set cs_mg42 "class s 2 3;echo spawning as: soldier w/mg42" set cs_flamer "class s 3 3;echo spawning as: soldier w/flamethrower" set cs_panz "class s 4 3;echo spawning as: soldier w/panzerfaust" set cs_mortar "class s 5 3;echo spawning as: soldier w/mortar" set cs_medic "class m 1 2;echo spawning as: medic" set cs_fieldop "class f 1 2;echo spawning as: field-ops" set cs_engi_smg "class e 1 2;echo spawning as: engineer w/smg" set cs_engi_rifle "class e 2 2;echo spawning as: engineer w/rifle" set cs_covert_sniper "class c 3 2;echo spawning as: covert-ops w/sniper rifle" set cs_covert_fg42 "class c 2 2;echo spawning as: covert-ops w/fg42" set cs_covert_sten "class c 1 2;echo spawning as: covert-ops w/sten"
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Class menu
using the command classmenu allows the player to select class and weapon:
bind x "classmenu"
- soldier
- smg
- mg42
- flamethrower
- panzerfaust
- mortar
- medic
- field-op
- engineer
- smg
- garand/k43
- covert-op
- sten
- fg42
- scoped garand/k43
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Team menu
the command teammenu allows the player to select a team before selecting class and weapon:
bind x "teammenu"
- axis --> class menu
- allies --> class menu
- spectator
