Bitmask-cvar
From WolfWiki
When you look into example.cfg (the one in the pk3) , you'll see this:
// b_demo_nametags - a bitmask controlling how floating names above each // player are drawn during demo playback and when spectating as a shoutcaster. // default: 0 valid values: 0-15 // add the following together: // 1 = draw visible players // 2 = draw all players // 4 = draw the player's client number // 8 = draw the player's class set b_demo_nametags 0
This means that you can combine values!
Example #1: You want to draw the nametag for all visible players AND the player's class must be drawn 1 = visible players 8 = player's class 8 + 1 = 9 set b_demo_nametags 9
Example #2: If you want to see the clientnumber you have to add 4 to it 1 = visible players 4 = clientNumber 8 = player's class 1 + 4 + 8 = 13 set b_demo_nametags 13