Difference between revisions of "ETPro:Pluggable Config Files"

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(Config related commands)
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==Getting your config Certified==
 
==Getting your config Certified==
 
Talk to one of the [[ETPro Developer]]s on [[IRC]]
 
Talk to one of the [[ETPro Developer]]s on [[IRC]]
 +
 +
See [http://bani.anime.net/banimod/forums/viewtopic.php?t=4558 this] thread for more info.
 +
 
==See also==
 
==See also==
 
*[[Cvar Restrictions]]
 
*[[Cvar Restrictions]]

Revision as of 08:29, 19 October 2006

ETPro supports Pluggable Config Files. These files provide servers the use of additional features not available from traditional .cfg files.

Creation and Installation

Config files must be located in etpro/configs and their names must end in .config

Config file format

The following shows the .config syntax. This is not a complete config, the ... indicates that in a real config many similar commands would follow

configname "^/foobar^f 6v6"
// config for 6v6 foobar league
version 1.2.3.4 foobar6v6.version.foobarleague.com 
init 
{ 
   setl sv_pure 1 
   setl sv_cheats 0 
   setl g_gametype 3 
...
   command "pb_sv_enable" 
   command "pb_sv_kicklen 1" 
   command "pb_sv_cvarempty" 
...
} 
map default 
{ 
   set g_userTimeLimit 0 
   setl g_useralliedrespawntime 0 
   setl g_useraxisrespawntime 0 
   setl b_moverscale 1 
} 
map radar 
{ 
   set g_userTimeLimit 12 
   command "forcecvar r_drawfoliage 0" 
} 
...
signature deadbeefdeadbeefdeadbeefdeadbeefdeadbeef

Config file details

comments 
any text following // is a comment and is ignored
version w.x.y.z some.dns.name 
ET will check that version matches the IP returned form some.dns.name If it does, ETPro displays the message "config is latest version available" to all players in warmup. not fully implemented - etpro doesn't currently do the DNS check.
configname <name> 
defines the name of the config. This name is displayed to players in warmup, but is not used to refer to the config in config related commands. The name may contain ET Color Codes
init 
The init block is executed only once, when the config is loaded by referee or rcon/console. It is never reloaded.
map <mapname>|default 
The map blocks are loaded on every map_restart. The parameter is the mapname to match to. A parameter of default will execute that block for all maps. map blocks are executed in order from first to last. Generally you want your default block first, and then specific map blocks to override it.
signature <sig> 
provides crypotgraphic signature to verify that that the config is unmodified. ETPro displays the message "config is certified" to all players in warmup. The signature must be generated by the etpro team.

init and map are followed by a block, delimited by curly braces {}. Each block can contain the following keywords

set <cvarname> "value" 
sets the specified cvar to the specified value.
setl <cvarname> "value" 
sets the specified cvar to the specified value, and locks it so that it cannot be changed by rcon, forcecvar or other means until the config is unloaded
command "command text" 
execute "command text"

Config related commands

callvote | ref config <config file name> 
set the current config by vote or ref.
config <config file name>|none 
set the current config from the server console, or unload the current config. Settings set by the config remain in effect, but are no longer locked. Map specific blocks are no longer in effect.

notes:

  • config none can only be used from the console (or rcon) not ref or vote.
  • you must use the filename of the .config (minus the .config extension), not the 'configname' contained in the .config file. The 'configname' is a longer (possibly colored etc) descriptive name.
  • do not try to load a config with set config <configname>. This will cause the config and ref config commands to stop working until the server is restarted.

Getting your config Certified

Talk to one of the ETPro Developers on IRC

See this thread for more info.

See also