Difference between revisions of "Category:ETPro:Server Cvars"

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This category contains all articles with references to server-side cvars.
 
This category contains all articles with references to server-side cvars.
== List of server cvars without an article (a little more complete) ==
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Also see [[Server cvar list]].
<pitatable columns=3 headlines="Cvar;Default;Description" aligns="left;center;left">
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b_antiwarp;;;
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b_banners;0;defines the number of banners you would like displayed in rotation.  The default value of 0 disables banners altogether. (valid values: 0-999);
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b_banner<n>;"";define the banner text, where n is 1 to whatever number you set b_banners to.  For example, you could set b_banners to 2 and use the following commands to define the banner text: set b_banner1 "This is the first banner" set b_banner2 "This is the second banner";
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b_bannertime;0;The time in seconds between the display of banners;
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b_campaignfile;;;
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b_chargetransfer;1;0 = Disallow use of mines to transfer charge between players or 'store charge'. 1 = Default etmain behavior, allow charge transfer and storage.;
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b_cheatlog;;;
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b_damagexp;;;
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b_defaultbantime;300;Time in seconds for bans without explicitly defined ban time.;
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b_defaultskills;"";New players start with these skill levels in each class.  The classes in order are: battle sense, explosives and construction (engineer), first aid (medic), signals (field ops), light weapons, and heavy weapons (soldier). To start everyone with level 2 battle sense and level 3 light weapons, you could set this to "2 0 0 0 3 0 0". Leaving this setting blank or using 0s for each class uses the normal behavior. (valid values: 0-4 for each skill);
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b_distancefalloff; 1; 0 = Disable distance damage falloff for bullet weapons. 1 = Enable distance damage falloff for bullet weapons.;
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b_emptyscript;"";Name of a script to execute when the last player leaves the server.;
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b_ettv_flags;;;
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b_extendedprone;;;
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b_fallingbugfix;;;
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b_fixedphysics;;;
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b_fixedphysicsfps;;;
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b_flushitems; 0;Enables/disables ground-oriented items (medpacks, ammopacks).;
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b_headshot;;;
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b_helmetprotection; 1;Allows server to enable/disable helmet damage reduction.;
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b_intermissiontime;;;
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b_match_warmupjoin;;;
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b_maxmortarpitch; 0;Allows server to limit effective range of ground slope angles for mortar deployment. If set to eg 20, then a mortar deployed on a slope greater than 20 degrees (eg 30 or 40) would behave as if it were deployed on a slope of 20 degrees.;
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b_moverscale;;;
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b_multiview;;;
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b_noskillupgrades;0;When set to 1, players may still score XP, but they will no longer gain skill or rank upgrades.  This is especially useful in combination with b_defaultskills to even out gameplay when playing in non-campaign mode. (valid values: 0, 1);
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b_panzerlevelup;;;
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b_privatemessages;;;
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b_pronedelay;;;
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b_realhead;;;
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b_riflegrenades;;;
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b_shove;;;
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b_shove_noz;;;
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b_shrug; 0;0 = Disable /shrug. 1 = Enable /shrug.;
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b_spectatornames;;;
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b_statsaver;;;
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b_stickycharge;;;
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b_sv_hitsounds; 1;0 = Server globally disables hitsounds. 1 = Server allows clients to use hitsounds.;
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b_wolfrof; 0;0 = ET Standard SMG Rate of fire. 1 = RTCW Standard SMG Rate of fire.;
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b_xpstopwatch;;;
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lua_modules;;;
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lua_allowedmodules;;;
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vote_allow_surrender;1;Enables/disables surrender callvoting.;
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</pitatable>
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[[Category:ETPro]]
 
[[Category:ETPro]]

Latest revision as of 02:24, 5 July 2006

This category contains all articles with references to server-side cvars. Also see Server cvar list.

Pages in category "ETPro:Server Cvars"

The following 12 pages are in this category, out of 12 total.