Category:ETPro:Server Cvars: Difference between revisions

From WolfWiki
Jump to navigation Jump to search
Dersaidin (talk | contribs)
No edit summary
Dersaidin (talk | contribs)
No edit summary
Line 8: Line 8:
b_bannerlocation;128;See article (Banners);
b_bannerlocation;128;See article (Banners);
b_bannertime;0;See article (Banners);
b_bannertime;0;See article (Banners);
b_brokenlogtimestamps;0;Use the broken timestamp format for the server logfiles.  This option exists for reverse compatibility. (valid values: 0, 1);
b_campaignfile;;;
b_campaignfile;;;
b_chargetransfer;1;0 = Disallow use of mines to transfer charge between players or 'store charge'. 1 = Default etmain behavior, allow charge transfer and storage.;
b_chargetransfer;1;0 = Disallow use of mines to transfer charge between players or 'store charge'. 1 = Default etmain behavior, allow charge transfer and storage.;
Line 35: Line 36:
b_levels_soldier;"";See Article (XP Settings);
b_levels_soldier;"";See Article (XP Settings);
b_levels_covertops;"";See Article (XP Settings);
b_levels_covertops;"";See Article (XP Settings);
b_logrealtimestamps;1;Log the time of day (as hh:mm.ss) instead of the amount of time the server has been on the current map. (valid values: 0, 1);
b_match_warmupjoin;0;Controls whether or not players are allowed to join a team during the warmup countdown. (valid values: 0, 1);
b_match_warmupjoin;0;Controls whether or not players are allowed to join a team during the warmup countdown. (valid values: 0, 1);
b_maxmortarpitch; 0;Allows server to limit effective range of ground slope angles for mortar deployment. If set to eg 20, then a mortar deployed on a slope greater than 20 degrees (eg 30 or 40) would behave as if it were deployed on a slope of 20 degrees.;
b_maxmortarpitch; 0;Allows server to limit effective range of ground slope angles for mortar deployment. If set to eg 20, then a mortar deployed on a slope greater than 20 degrees (eg 30 or 40) would behave as if it were deployed on a slope of 20 degrees.;
Line 44: Line 46:
b_pronedelay;;;
b_pronedelay;;;
b_realhead;;;
b_realhead;;;
b_riflegrenades;;;
b_riflegrenades;1;Enables/disables rifle grenades for engineers carrying the Garand or K43. (valid values: 0, 1);
b_semiAdminLevels;0;Defines the number of semiadmin levels to use. The default value of 0 disables semiadmin functionality.;
b_semiAdminLevels;0;Defines the number of semiadmin levels to use. The default value of 0 disables semiadmin functionality.;
b_semiAdminPass<n>;;Defines the password for semiadmin level <n>, where <n> is a number from 1 to b_semiAdminLevels.  For example: set b_semiAdminPass1 "topsecret";
b_semiAdminPass<n>;;Defines the password for semiadmin level <n>, where <n> is a number from 1 to b_semiAdminLevels.  For example: set b_semiAdminPass1 "topsecret";
Line 50: Line 52:
b_shove;80;Defines the amount of knockback inflicted upon someone that a player shoves.  Set to 0 to disable shoving.;
b_shove;80;Defines the amount of knockback inflicted upon someone that a player shoves.  Set to 0 to disable shoving.;
b_shove_noz;1;Disables Z-axis (vertical) shoving to prevent players from shoving others over walls;
b_shove_noz;1;Disables Z-axis (vertical) shoving to prevent players from shoving others over walls;
b_showClientCommands;0;Log every command (e.g. say, vsay, team) that a client performs to the server log and console. (valid values: 0, 1);
b_shrug; 0;0 = Disable /shrug. 1 = Enable /shrug.;
b_shrug; 0;0 = Disable /shrug. 1 = Enable /shrug.;
b_spectatornames;;;
b_spectatornames;;;
b_statsaver;1;See Article (XP Settings);
b_statsaver;1;See Article (XP Settings);
b_stickycharge;;;
b_stickycharge;1;If set to 1, class chargebars will be 'sticky' across respawns - that is, class chargebars will only recharge while that class is being played and the player is alive unless they die at the hands of an enemy player. If set to 2, enemy players don't reset the charge, either.;
b_sv_hitsounds; 1;0 = Server globally disables hitsounds. 1 = Server allows clients to use hitsounds.;
b_sv_hitsounds; 1;0 = Server globally disables hitsounds. 1 = Server allows clients to use hitsounds.;
b_watermark;"";Enables a server watermark on the client's display. See the admin guide for full details.  This should be the name of the image without the extension, or blank to disable; for example: set b_watermark "ourclan/logo";
b_watermark;"";Enables a server watermark on the client's display. See the admin guide for full details.  This should be the name of the image without the extension, or blank to disable; for example: set b_watermark "ourclan/logo";

Revision as of 06:25, 4 July 2006

This category contains all articles with references to server-side cvars.

List of server cvars (a little more complete)

CvarDefaultDescription
b_anticheat1See article (IAC)
b_antiwarp1See article (AntiWarp)
b_banners0See article (Banners)
b_banner""See article (Banners)
b_bannerlocation128See article (Banners)
b_bannertime0See article (Banners)
b_brokenlogtimestamps0Use the broken timestamp format for the server logfiles. This option exists for reverse compatibility. (valid values: 0, 1)
b_campaignfile  
b_chargetransfer10 = Disallow use of mines to transfer charge between players or 'store charge'. 1 = Default etmain behavior, allow charge transfer and storage.
b_cheatkicktime-1Defines the time in minutes that cheaters will be banned for when kicked by etpro's anti-cheat system. -1 = Disabled
b_cheatlog""Defines the name of a separate log for the anti-cheat system when set to an empty string, the anti-cheat system uses the main system log file
b_cursefilter See article (Cursefilter)
b_cursefilteraction See article (Cursefilter)
b_damagexp  
b_defaultbantime300Time in seconds for bans without explicitly defined ban time.
b_defaultskills""See Article (XP Settings)
b_distancefalloff 1 0 = Disable distance damage falloff for bullet weapons. 1 = Enable distance damage falloff for bullet weapons.
b_emptyscript""Name of a script to execute when the last player leaves the server.
b_ettv_flags  
b_extendedprone  
b_fallingbugfix  
b_fixedphysics See Article (Physics cvars)
b_fixedphysicsfps See Article (Physics cvars)
b_flushitems 0Enables/disables ground-oriented items (medpacks, ammopacks).
b_headshot0See article
b_helmetprotection 1Allows server to enable/disable helmet damage reduction.
b_intermissiontime60The maximum number of seconds the debriefing/intermission screen will be active before switching to the next map.
b_levels_battlesense""See Article (XP Settings)
b_levels_engineer""See Article (XP Settings)
b_levels_medic""See Article (XP Settings)
b_levels_fieldops""See Article (XP Settings)
b_levels_lightweapons""See Article (XP Settings)
b_levels_soldier""See Article (XP Settings)
b_levels_covertops""See Article (XP Settings)
b_logrealtimestamps1Log the time of day (as hh:mm.ss) instead of the amount of time the server has been on the current map. (valid values: 0, 1)
b_match_warmupjoin0Controls whether or not players are allowed to join a team during the warmup countdown. (valid values: 0, 1)
b_maxmortarpitch 0Allows server to limit effective range of ground slope angles for mortar deployment. If set to eg 20, then a mortar deployed on a slope greater than 20 degrees (eg 30 or 40) would behave as if it were deployed on a slope of 20 degrees.
b_moverscale1Controls how fast most movers (i.e. vehicles) will move compared to their normal speed. Extremely high values will cause erratic behavior.
b_multiview0Enable OSP's multiview. multiview allows spectators to view multiple players at the same time, but clients who are using multiview consume slightly more bandwidth and CPU time than normal spectators, so this feature can be disabled. (valid values: 0, 1)
b_noskillupgrades0See Article (XP Settings)
b_panzerlevelup  
b_privatemessages2The minimum number of characters needed for the name match when sending a private message. Setting to 0 will disable private messaging. (valid values: 0-36)
b_pronedelay  
b_realhead  
b_riflegrenades1Enables/disables rifle grenades for engineers carrying the Garand or K43. (valid values: 0, 1)
b_semiAdminLevels0Defines the number of semiadmin levels to use. The default value of 0 disables semiadmin functionality.
b_semiAdminPass Defines the password for semiadmin level , where is a number from 1 to b_semiAdminLevels. For example: set b_semiAdminPass1 "topsecret"
b_semiAdminCmds Defines the commands that semiadmin level is allowed to perform, where is a number from 1 to b_semiAdminLevels. For example: set b_semiAdminCmds1 "kick clientkick say"
b_shove80Defines the amount of knockback inflicted upon someone that a player shoves. Set to 0 to disable shoving.
b_shove_noz1Disables Z-axis (vertical) shoving to prevent players from shoving others over walls
b_showClientCommands0Log every command (e.g. say, vsay, team) that a client performs to the server log and console. (valid values: 0, 1)
b_shrug 00 = Disable /shrug. 1 = Enable /shrug.
b_spectatornames  
b_statsaver1See Article (XP Settings)
b_stickycharge1If set to 1, class chargebars will be 'sticky' across respawns - that is, class chargebars will only recharge while that class is being played and the player is alive unless they die at the hands of an enemy player. If set to 2, enemy players don't reset the charge, either.
b_sv_hitsounds 10 = Server globally disables hitsounds. 1 = Server allows clients to use hitsounds.
b_watermark""Enables a server watermark on the client's display. See the admin guide for full details. This should be the name of the image without the extension, or blank to disable
b_watermarkFadeAfter-1Controls how many seconds the watermark remains on the player's display after each map change before fading away. Setting this to -1 means that the watermark will never fade away, although clients can still disable the watermark display.
b_watermarkFadeTime1.5Controls how many seconds the watermark takes to fade away after displaying for b_watermarkFadeAfter seconds. Setting this to 0 means that the watermark will instantly disappear rather than fading away.
b_wolfrof 00 = ET Standard SMG Rate of fire. 1 = RTCW Standard SMG Rate of fire.
b_xpstopwatch0Controls whether or not XP is kept across both rounds of a stopwatch match. (valid values: 0, 1)
lua_modules  
lua_allowedmodules  
team_maxMortars-1 
team_maxFlamers-1 
team_maxMg42s-1 
team_maxPanzers-1 
team_maxMines10 
vote_allow_cointoss1Controls whether voting for a coin toss is allowed. (valid values: 0, 1)
vote_allow_config""Use a space delimited list of league configurations (.config files) available for voting and to referees, for example: vote_allow_config "leaguea leaguec". A value of "*" means that all existing configs may be voted for.
vote_allow_surrender1Enables/disables surrender callvoting. (valid values: 0, 1)

Pages in category "ETPro:Server Cvars"

The following 12 pages are in this category, out of 12 total.