This category contains all articles with references to server-side cvars.
List of server cvars without an article (a little more complete)
| Cvar | Default | Description |
| b_antiwarp | | |
| b_banners | 0 | defines the number of banners you would like displayed in rotation. The default value of 0 disables banners altogether. (valid values: 0-999) |
| b_banner | "" | define the banner text, where n is 1 to whatever number you set b_banners to. For example, you could set b_banners to 2 and use the following commands to define the banner text: set b_banner1 "This is the first banner" set b_banner2 "This is the second banner" |
| b_bannertime | 0 | The time in seconds between the display of banners |
| b_campaignfile | | |
| b_chargetransfer | 1 | 0 = Disallow use of mines to transfer charge between players or 'store charge'. 1 = Default etmain behavior, allow charge transfer and storage. |
| b_cheatlog | | |
| b_damagexp | | |
| b_defaultbantime | 300 | Time in seconds for bans without explicitly defined ban time. |
| b_defaultskills | "" | New players start with these skill levels in each class. The classes in order are: battle sense, explosives and construction (engineer), first aid (medic), signals (field ops), light weapons, and heavy weapons (soldier). To start everyone with level 2 battle sense and level 3 light weapons, you could set this to "2 0 0 0 3 0 0". Leaving this setting blank or using 0s for each class uses the normal behavior. (valid values: 0-4 for each skill) |
| b_distancefalloff | 1 | 0 = Disable distance damage falloff for bullet weapons. 1 = Enable distance damage falloff for bullet weapons. |
| b_emptyscript | "" | Name of a script to execute when the last player leaves the server. |
| b_ettv_flags | | |
| b_extendedprone | | |
| b_fallingbugfix | | |
| b_fixedphysics | | |
| b_fixedphysicsfps | | |
| b_flushitems | 0 | Enables/disables ground-oriented items (medpacks, ammopacks). |
| b_headshot | | |
| b_helmetprotection | 1 | Allows server to enable/disable helmet damage reduction. |
| b_intermissiontime | | |
| b_match_warmupjoin | | |
| b_maxmortarpitch | 0 | Allows server to limit effective range of ground slope angles for mortar deployment. If set to eg 20, then a mortar deployed on a slope greater than 20 degrees (eg 30 or 40) would behave as if it were deployed on a slope of 20 degrees. |
| b_moverscale | | |
| b_multiview | | |
| b_noskillupgrades | 0 | When set to 1, players may still score XP, but they will no longer gain skill or rank upgrades. This is especially useful in combination with b_defaultskills to even out gameplay when playing in non-campaign mode. (valid values: 0, 1) |
| b_panzerlevelup | | |
| b_privatemessages | | |
| b_pronedelay | | |
| b_realhead | | |
| b_riflegrenades | | |
| b_shove | | |
| b_shove_noz | | |
| b_shrug | 0 | 0 = Disable /shrug. 1 = Enable /shrug. |
| b_spectatornames | | |
| b_statsaver | | |
| b_stickycharge | | |
| b_sv_hitsounds | 1 | 0 = Server globally disables hitsounds. 1 = Server allows clients to use hitsounds. |
| b_wolfrof | 0 | 0 = ET Standard SMG Rate of fire. 1 = RTCW Standard SMG Rate of fire. |
| b_xpstopwatch | | |
| lua_modules | | |
| lua_allowedmodules | | |
| vote_allow_surrender | 1 | Enables/disables surrender callvoting. |
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Pages in category "ETPro:Server Cvars"
The following 12 pages are in this category, out of 12 total.